public void Refresh() { if (Children.Changes.Length == 0) { return; } if (engine.ShowCheckBoxes) { var newState = Children.Changes[0].CheckState; foreach (var child in Children.Changes) { if (newState != child.CheckState) { newState = __PREVIEWCHANGESITEMCHECKSTATE.PCCS_PartiallyChecked; break; } } CheckState = newState; } if (this.parent != null) { parent.Refresh(); } }
private void ComputeCheckedState() { // Set CheckedState to checked, unchecked or partial depending on checked state of child nodes if (_childList != null && _childList.Count > 0) { var childCount = _childList.Count; _checkState = _childList[0]._checkState; for (var childIndex = 1; childIndex < childCount; childIndex++) { // If initial state is checked, any other child state is unchecked or partial, // then this node state should be partial. // If initial state is unchecked, any other child state is checked or partial, // this node state will be partial. if (_childList[childIndex]._checkState != _checkState) { _checkState = __PREVIEWCHANGESITEMCHECKSTATE.PCCS_PartiallyChecked; break; } } } if (ChangeProposal != null) { ChangeProposal.Included = (_checkState == __PREVIEWCHANGESITEMCHECKSTATE.PCCS_Checked) || (_checkState == __PREVIEWCHANGESITEMCHECKSTATE.PCCS_PartiallyChecked); } }
public void SetState(__PREVIEWCHANGESITEMCHECKSTATE newState) { if (engine.ShowCheckBoxes) { CheckState = newState; foreach (var child in Children.Changes) { child.SetState(newState); } } }
public AbstractChange(PreviewEngine engine) { this.engine = engine; if (engine.ShowCheckBoxes) { CheckState = __PREVIEWCHANGESITEMCHECKSTATE.PCCS_Checked; } else { CheckState = __PREVIEWCHANGESITEMCHECKSTATE.PCCS_None; } }
public void SetState(__PREVIEWCHANGESITEMCHECKSTATE newState) { if (engine.ShowCheckBoxes) { CheckState = newState; foreach (var child in Children.Changes) { child.SetState(newState); } } }
public AbstractChange(PreviewEngine engine) { this.engine = engine; if (engine.ShowCheckBoxes) { CheckState = __PREVIEWCHANGESITEMCHECKSTATE.PCCS_Checked; } else { CheckState = __PREVIEWCHANGESITEMCHECKSTATE.PCCS_None; } }
/// <summary> /// Set the checked state of the current preview node and all of its child nodes /// </summary> /// <param name="checkState"></param> private void SetChecked(__PREVIEWCHANGESITEMCHECKSTATE checkState) { _checkState = checkState; if (ChangeProposal != null) { ChangeProposal.Included = (checkState == __PREVIEWCHANGESITEMCHECKSTATE.PCCS_Checked); } // Recurse to children if (_childList != null && _childList.Count > 0) { foreach (var child in _childList) { child.SetChecked(checkState); } } }
public PreviewChangesNode( string displayText, VSTREEDISPLAYDATA displayData, string tooltipText, List <PreviewChangesNode> childList, ChangeProposal changeProposal) { _displayText = displayText; _displayData = displayData; _tooltipText = tooltipText; _childList = childList; ChangeProposal = changeProposal; if (changeProposal != null && changeProposal.Included) { _checkState = __PREVIEWCHANGESITEMCHECKSTATE.PCCS_Checked; } else { _checkState = __PREVIEWCHANGESITEMCHECKSTATE.PCCS_Unchecked; } }
public PreviewChangesNode( string displayText, VSTREEDISPLAYDATA displayData, string tooltipText, List<PreviewChangesNode> childList, ChangeProposal changeProposal) { _displayText = displayText; _displayData = displayData; _tooltipText = tooltipText; _childList = childList; ChangeProposal = changeProposal; if (changeProposal != null && changeProposal.Included) { _checkState = __PREVIEWCHANGESITEMCHECKSTATE.PCCS_Checked; } else { _checkState = __PREVIEWCHANGESITEMCHECKSTATE.PCCS_Unchecked; } }
public void Toggle() { if (engine.ShowCheckBoxes) { var newState = __PREVIEWCHANGESITEMCHECKSTATE.PCCS_Checked; if (CheckState == __PREVIEWCHANGESITEMCHECKSTATE.PCCS_Checked) { newState = __PREVIEWCHANGESITEMCHECKSTATE.PCCS_Unchecked; } foreach (var child in Children.Changes) { child.SetState(newState); } CheckState = newState; if (this.parent != null) { parent.Refresh(); } this.UpdatePreview(); } }
public void Toggle() { if (engine.ShowCheckBoxes) { __PREVIEWCHANGESITEMCHECKSTATE newState = __PREVIEWCHANGESITEMCHECKSTATE.PCCS_Checked; if (CheckState == __PREVIEWCHANGESITEMCHECKSTATE.PCCS_Checked) { newState = __PREVIEWCHANGESITEMCHECKSTATE.PCCS_Unchecked; } foreach (var child in Children.Changes) { child.SetState(newState); } CheckState = newState; if (this.parent != null) { parent.Refresh(); } this.UpdatePreview(); } }
public void Refresh() { if (Children.Changes.Length == 0) { return; } if (engine.ShowCheckBoxes) { __PREVIEWCHANGESITEMCHECKSTATE newState = Children.Changes[0].CheckState; foreach (var child in Children.Changes) { if (newState != child.CheckState) { newState = __PREVIEWCHANGESITEMCHECKSTATE.PCCS_PartiallyChecked; break; } } CheckState = newState; } if (this.parent != null) { parent.Refresh(); } }
private void ComputeCheckedState() { // Set CheckedState to checked, unchecked or partial depending on checked state of child nodes if (_childList != null && _childList.Count > 0) { var childCount = _childList.Count; _checkState = _childList[0]._checkState; for (var childIndex = 1; childIndex < childCount; childIndex++) { // If initial state is checked, any other child state is unchecked or partial, // then this node state should be partial. // If initial state is unchecked, any other child state is checked or partial, // this node state will be partial. if (_childList[childIndex]._checkState != _checkState) { _checkState = __PREVIEWCHANGESITEMCHECKSTATE.PCCS_PartiallyChecked; break; } } } if (ChangeProposal != null) { ChangeProposal.Included = (_checkState == __PREVIEWCHANGESITEMCHECKSTATE.PCCS_Checked) || (_checkState == __PREVIEWCHANGESITEMCHECKSTATE.PCCS_PartiallyChecked); } }
/// <summary> /// Set the checked state of the current preview node and all of its child nodes /// </summary> /// <param name="checkState"></param> private void SetChecked(__PREVIEWCHANGESITEMCHECKSTATE checkState) { _checkState = checkState; if (ChangeProposal != null) { ChangeProposal.Included = (checkState == __PREVIEWCHANGESITEMCHECKSTATE.PCCS_Checked); } // Recurse to children if (_childList != null && _childList.Count > 0) { foreach (var child in _childList) { child.SetChecked(checkState); } } }