예제 #1
0
            internal static _UpdateStack UpdateStack()
            {
                if (_UpdateStackFunc == null)
                {
                    _UpdateStackFunc =
                        (_UpdateStack)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiStackControl_updateStack"), typeof(_UpdateStack));
                }

                return(_UpdateStackFunc);
            }
예제 #2
0
            internal static _UpdateStack UpdateStack()
            {
                if (_UpdateStackFunc == null)
                {
                    _UpdateStackFunc =
                        (_UpdateStack)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiStackControl_updateStack"), typeof(_UpdateStack));
                }

                return(_UpdateStackFunc);
            }