예제 #1
0
            internal static _StaticGetType StaticGetType()
            {
                if (_StaticGetTypeFunc == null)
                {
                    _StaticGetTypeFunc =
                        (_StaticGetType)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnSimDataBlock_staticGetType"), typeof(_StaticGetType));
                }

                return(_StaticGetTypeFunc);
            }
예제 #2
0
            internal static _StaticGetType StaticGetType()
            {
                if (_StaticGetTypeFunc == null)
                {
                    _StaticGetTypeFunc =
                        (_StaticGetType)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnAudioDescription_staticGetType"), typeof(_StaticGetType));
                }

                return(_StaticGetTypeFunc);
            }
예제 #3
0
            internal static _StaticGetType StaticGetType()
            {
                if (_StaticGetTypeFunc == null)
                {
                    _StaticGetTypeFunc =
                        (_StaticGetType)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiGameListMenuProfile_staticGetType"), typeof(_StaticGetType));
                }

                return(_StaticGetTypeFunc);
            }