internal static _PlayAnimation PlayAnimation() { if (_PlayAnimationFunc == null) { _PlayAnimationFunc = (_PlayAnimation)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnLightBase_playAnimation"), typeof(_PlayAnimation)); } return(_PlayAnimationFunc); }
internal static _PlayAnimation PlayAnimation() { if (_PlayAnimationFunc == null) { _PlayAnimationFunc = (_PlayAnimation)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnLightBase_playAnimation"), typeof(_PlayAnimation)); } return(_PlayAnimationFunc); }