internal static _IsInverted IsInverted() { if (_IsInvertedFunc == null) { _IsInvertedFunc = (_IsInverted)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnActionMap_isInverted"), typeof(_IsInverted)); } return _IsInvertedFunc; }
internal static _IsInverted IsInverted() { if (_IsInvertedFunc == null) { _IsInvertedFunc = (_IsInverted)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnActionMap_isInverted"), typeof(_IsInverted)); } return(_IsInvertedFunc); }