internal static _IsFrozen IsFrozen() { if (_IsFrozenFunc == null) { _IsFrozenFunc = (_IsFrozen)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnGuiStackControl_isFrozen"), typeof(_IsFrozen)); } return(_IsFrozenFunc); }
internal static _IsFrozen IsFrozen() { if (_IsFrozenFunc == null) { _IsFrozenFunc = (_IsFrozen)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnGuiStackControl_isFrozen"), typeof(_IsFrozen)); } return(_IsFrozenFunc); }