예제 #1
0
            internal static _IsExpanded IsExpanded()
            {
                if (_IsExpandedFunc == null)
                {
                    _IsExpandedFunc =
                        (_IsExpanded)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiRolloutCtrl_isExpanded"), typeof(_IsExpanded));
                }

                return(_IsExpandedFunc);
            }
예제 #2
0
            internal static _IsExpanded IsExpanded()
            {
                if (_IsExpandedFunc == null)
                {
                    _IsExpandedFunc =
                        (_IsExpanded)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiRolloutCtrl_isExpanded"), typeof(_IsExpanded));
                }

                return(_IsExpandedFunc);
            }