예제 #1
0
        private void MainForm_Load(object sender, System.EventArgs e)
        {
            init();

            #region 指定每帧刷新事件
            axRenderControl1.RcFrame += new _IRenderControlEvents_RcFrameEventHandler(axRenderControl1_RcFrame);
            _rcFrame = new _IRenderControlEvents_RcFrameEventHandler(axRenderControl1_RcFrame);
            #endregion 指定每帧刷新事件
        }
예제 #2
0
        private void MainForm_Load(object sender, System.EventArgs e)
        {
            // 初始化RenderControl控件
            IPropertySet ps = new PropertySet();

            ps.SetProperty("RenderSystem", gviRenderSystem.gviRenderOpenGL);
            this.axRenderControl1.Initialize(true, ps);
            this.axRenderControl1.Camera.FlyTime = 1;

            rootId = this.axRenderControl1.ObjectManager.GetProjectTree().RootID;

            // 设置天空盒

            if (System.IO.Directory.Exists(strMediaPath))
            {
                string  tmpSkyboxPath = strMediaPath + @"\skybox";
                ISkyBox skybox        = this.axRenderControl1.ObjectManager.GetSkyBox(0);
                skybox.SetImagePath(gviSkyboxImageIndex.gviSkyboxImageBack, tmpSkyboxPath + "\\1_BK.jpg");
                skybox.SetImagePath(gviSkyboxImageIndex.gviSkyboxImageBottom, tmpSkyboxPath + "\\1_DN.jpg");
                skybox.SetImagePath(gviSkyboxImageIndex.gviSkyboxImageFront, tmpSkyboxPath + "\\1_FR.jpg");
                skybox.SetImagePath(gviSkyboxImageIndex.gviSkyboxImageLeft, tmpSkyboxPath + "\\1_LF.jpg");
                skybox.SetImagePath(gviSkyboxImageIndex.gviSkyboxImageRight, tmpSkyboxPath + "\\1_RT.jpg");
                skybox.SetImagePath(gviSkyboxImageIndex.gviSkyboxImageTop, tmpSkyboxPath + "\\1_UP.jpg");
            }
            else
            {
                MessageBox.Show("请不要随意更改SDK目录名");
                return;
            }

            // 加载FDB场景
            try
            {
                IConnectionInfo ci = new ConnectionInfo();
                ci.ConnectionType = gviConnectionType.gviConnectionFireBird2x;
                string tmpFDBPath = (strMediaPath + @"\SDKDEMO.FDB");
                ci.Database = tmpFDBPath;
                IDataSourceFactory dsFactory = new DataSourceFactory();
                IDataSource        ds        = dsFactory.OpenDataSource(ci);
                string[]           setnames  = (string[])ds.GetFeatureDatasetNames();
                if (setnames.Length == 0)
                {
                    return;
                }
                IFeatureDataSet dataset = ds.OpenFeatureDataset(setnames[0]);
                string[]        fcnames = (string[])dataset.GetNamesByType(gviDataSetType.gviDataSetFeatureClassTable);
                if (fcnames.Length == 0)
                {
                    return;
                }
                fcMap = new Hashtable(fcnames.Length);
                foreach (string name in fcnames)
                {
                    IFeatureClass fc = dataset.OpenFeatureClass(name);
                    // 找到空间列字段
                    List <string>        geoNames   = new List <string>();
                    IFieldInfoCollection fieldinfos = fc.GetFields();
                    for (int i = 0; i < fieldinfos.Count; i++)
                    {
                        IFieldInfo fieldinfo = fieldinfos.Get(i);
                        if (null == fieldinfo)
                        {
                            continue;
                        }
                        IGeometryDef geometryDef = fieldinfo.GeometryDef;
                        if (null == geometryDef)
                        {
                            continue;
                        }
                        geoNames.Add(fieldinfo.Name);
                    }
                    fcMap.Add(fc, geoNames);
                }
            }
            catch (COMException ex)
            {
                System.Diagnostics.Trace.WriteLine(ex.Message);
                return;
            }

            // CreateFeautureLayer
            bool hasfly = false;

            foreach (IFeatureClass fc in fcMap.Keys)
            {
                List <string> geoNames = (List <string>)fcMap[fc];
                foreach (string geoName in geoNames)
                {
                    if (!geoName.Equals("Geometry"))
                    {
                        continue;
                    }

                    IFeatureLayer featureLayer = this.axRenderControl1.ObjectManager.CreateFeatureLayer(
                        fc, geoName, null, null, rootId);

                    if (!hasfly)
                    {
                        IFieldInfoCollection fieldinfos  = fc.GetFields();
                        IFieldInfo           fieldinfo   = fieldinfos.Get(fieldinfos.IndexOf(geoName));
                        IGeometryDef         geometryDef = fieldinfo.GeometryDef;
                        IEnvelope            env         = geometryDef.Envelope;
                        if (env == null || (env.MaxX == 0.0 && env.MaxY == 0.0 && env.MaxZ == 0.0 &&
                                            env.MinX == 0.0 && env.MinY == 0.0 && env.MinZ == 0.0))
                        {
                            continue;
                        }
                        angle.Set(0, -20, 0);
                        this.axRenderControl1.Camera.LookAt(env.Center, 1000, angle);
                    }
                    hasfly = true;
                }
            }

            {
                this.helpProvider1.SetShowHelp(this.axRenderControl1, true);
                this.helpProvider1.SetHelpString(this.axRenderControl1, "");
                this.helpProvider1.HelpNamespace = "CameraTour.html";
            }

            // 注册播放事件
            this.axRenderControl1.RcCameraTourWaypointChanged += new _IRenderControlEvents_RcCameraTourWaypointChangedEventHandler(axRenderControl1_RcCameraTourWaypointChanged);
            this.axRenderControl1.RcCameraFlyFinished         += new _IRenderControlEvents_RcCameraFlyFinishedEventHandler(axRenderControl1_RcCameraFlyFinished);
            // 注册输出视频事件
            this.axRenderControl1.RcVideoExportBegin += new _IRenderControlEvents_RcVideoExportBeginEventHandler(axRenderControl1_RcVideoExportBegin);
            this.axRenderControl1.RcVideoExporting   += new _IRenderControlEvents_RcVideoExportingEventHandler(axRenderControl1_RcVideoExporting);
            this.axRenderControl1.RcVideoExportEnd   += new _IRenderControlEvents_RcVideoExportEndEventHandler(axRenderControl1_RcVideoExportEnd);

            // 指定每帧刷新事件
            this.axRenderControl1.RcFrame += new _IRenderControlEvents_RcFrameEventHandler(axRenderControl1_RcFrame);
            _rcFrame = new _IRenderControlEvents_RcFrameEventHandler(axRenderControl1_RcFrame);
        }
예제 #3
0
        private void init()
        {
            // 设置RenderControl控件为球

            string tmpTedPath = (strMediaPath + @"\terrain\SingaporeGlobeTerrain.ted");

            wkt = this.axRenderControl1.GetTerrainCrsWKT(tmpTedPath, "");
            IPropertySet ps = new PropertySet();

            ps.SetProperty("RenderSystem", "OpenGL");
            this.axRenderControl1.Initialize2(wkt, ps);
            this.axRenderControl1.Camera.FlyTime = 1;

            rootId = this.axRenderControl1.ObjectManager.GetProjectTree().RootID;

            // 注册地形
            this.axRenderControl1.Terrain.RegisterTerrain(tmpTedPath, "");
            this.axRenderControl1.Terrain.FlyTo(gviTerrainActionCode.gviFlyToTerrain);

            this.axRenderControl1.RcFrame += new Gvitech.CityMaker.Controls._IRenderControlEvents_RcFrameEventHandler(axRenderControl1_RcFrame);
            this.OnFrame = new _IRenderControlEvents_RcFrameEventHandler(OnFrameUpdateUI);

            #region 加载FDB场景
            try
            {
                IConnectionInfo ci = new ConnectionInfo();
                ci.ConnectionType = gviConnectionType.gviConnectionFireBird2x;
                string tmpFDBPath = (strMediaPath + @"\SDKDEMO.FDB");
                ci.Database = tmpFDBPath;
                IDataSourceFactory dsFactory = new DataSourceFactory();
                IDataSource        ds        = dsFactory.OpenDataSource(ci);
                string[]           setnames  = (string[])ds.GetFeatureDatasetNames();
                if (setnames.Length == 0)
                {
                    return;
                }
                IFeatureDataSet dataset = ds.OpenFeatureDataset(setnames[0]);
                string[]        fcnames = (string[])dataset.GetNamesByType(gviDataSetType.gviDataSetFeatureClassTable);
                if (fcnames.Length == 0)
                {
                    return;
                }
                fcMap = new Hashtable(fcnames.Length);
                foreach (string name in fcnames)
                {
                    IFeatureClass fc = dataset.OpenFeatureClass(name);
                    // 找到空间列字段
                    List <string>        geoNames   = new List <string>();
                    IFieldInfoCollection fieldinfos = fc.GetFields();
                    for (int i = 0; i < fieldinfos.Count; i++)
                    {
                        IFieldInfo fieldinfo = fieldinfos.Get(i);
                        if (null == fieldinfo)
                        {
                            continue;
                        }
                        IGeometryDef geometryDef = fieldinfo.GeometryDef;
                        if (null == geometryDef)
                        {
                            continue;
                        }
                        geoNames.Add(fieldinfo.Name);
                    }
                    fcMap.Add(fc, geoNames);
                }
            }
            catch (COMException ex)
            {
                System.Diagnostics.Trace.WriteLine(ex.Message);
                return;
            }

            // CreateFeautureLayer
            //bool hasfly = false;
            foreach (IFeatureClass fc in fcMap.Keys)
            {
                List <string> geoNames = (List <string>)fcMap[fc];
                foreach (string geoName in geoNames)
                {
                    if (!geoName.Equals("Geometry"))
                    {
                        continue;
                    }

                    IFeatureLayer featureLayer = this.axRenderControl1.ObjectManager.CreateFeatureLayer(
                        fc, geoName, null, null, rootId);

                    //if (!hasfly)
                    //{
                    //    IFieldInfoCollection fieldinfos = fc.GetFields();
                    //    IFieldInfo fieldinfo = fieldinfos.Get(fieldinfos.IndexOf(geoName));
                    //    IGeometryDef geometryDef = fieldinfo.GeometryDef;
                    //    IEnvelope env = geometryDef.Envelope;
                    //    if (env == null || (env.MaxX == 0.0 && env.MaxY == 0.0 && env.MaxZ == 0.0 &&
                    //        env.MinX == 0.0 && env.MinY == 0.0 && env.MinZ == 0.0))
                    //        continue;
                    //    angle.Set(0, -20, 0);
                    //    point = new GeometryFactory().CreatePoint(gviVertexAttribute.gviVertexAttributeZ);
                    //    point.SpatialCRS = fc.FeatureDataSet.SpatialReference;
                    //    point.SetCoords(env.Center.X, env.Center.Y, env.Center.Z, 0, 0);
                    //    this.axRenderControl1.Camera.LookAt2(point, 500, angle);
                    //}
                    //hasfly = true;
                }
            }
            #endregion
        }