/// <summary> /// 缓冲 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> void axPlayer1_OnBuffer(object sender, _IPlayerEvents_OnBufferEvent e) { if (e.nPercent != 100) { label3.Text = "正在缓冲...(" + e.nPercent + "%)"; } else { label3.Text = "正在播放";; } }
/// <summary> /// 缓冲 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> void axPlayer1_OnBuffer(object sender, _IPlayerEvents_OnBufferEvent e) { if (e.nPercent != 100) { label20.Visible = true; label20.Text = "正在缓冲...(" + e.nPercent + "%)"; } else { label20.Visible = false; } }
private void AxPlayer1_OnBuffer(object sender, _IPlayerEvents_OnBufferEvent e) { if (e.nPercent != 100) { this.labelBuffer.Text = string.Format("正在缓冲...{0}%", e.nPercent); this.backGround.Visible = true; this.pictureBuffer.Visible = true; } else { this.labelBuffer.Text = "正在播放"; this.backGround.Visible = false; this.pictureBuffer.Visible = false; } }
/// <summary> /// 缓冲 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> void axPlayer1_OnBuffer(object sender, _IPlayerEvents_OnBufferEvent e) { if (e.nPercent != 100) { label3.Text = "正在缓冲...(" + e.nPercent + "%)"; label7.BringToFront(); label7.Text = "载入中...(" + e.nPercent + "%)"; if (maxFormLable != null) { maxFormLable.BringToFront(); maxFormLable.Text = "载入中...(" + e.nPercent + "%)"; } } else { label3.Text = "正在播放"; label7.Text = ""; if (maxFormLable != null) { maxFormLable.Text = ""; } } }