internal static _GetPoweredState GetPoweredState() { if (_GetPoweredStateFunc == null) { _GetPoweredStateFunc = (_GetPoweredState)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnStaticShape_getPoweredState"), typeof(_GetPoweredState)); } return(_GetPoweredStateFunc); }
internal static _GetPoweredState GetPoweredState() { if (_GetPoweredStateFunc == null) { _GetPoweredStateFunc = (_GetPoweredState)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnStaticShape_getPoweredState"), typeof(_GetPoweredState)); } return(_GetPoweredStateFunc); }