예제 #1
0
            internal static _GetDataBlock GetDataBlock()
            {
                if (_GetDataBlockFunc == null)
                {
                    _GetDataBlockFunc =
                        (_GetDataBlock)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnGameBase_getDataBlock"), typeof(_GetDataBlock));
                }

                return(_GetDataBlockFunc);
            }
예제 #2
0
            internal static _GetDataBlock GetDataBlock()
            {
                if (_GetDataBlockFunc == null)
                {
                    _GetDataBlockFunc =
                        (_GetDataBlock)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnGameBase_getDataBlock"), typeof(_GetDataBlock));
                }

                return(_GetDataBlockFunc);
            }