internal static _ConnectLocal ConnectLocal() { if (_ConnectLocalFunc == null) { _ConnectLocalFunc = (_ConnectLocal)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnNetConnection_connectLocal"), typeof(_ConnectLocal)); } return(_ConnectLocalFunc); }
internal static _ConnectLocal ConnectLocal() { if (_ConnectLocalFunc == null) { _ConnectLocalFunc = (_ConnectLocal)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnNetConnection_connectLocal"), typeof(_ConnectLocal)); } return(_ConnectLocalFunc); }