예제 #1
0
            internal static _BuildTile BuildTile()
            {
                if (_BuildTileFunc == null)
                {
                    _BuildTileFunc =
                        (_BuildTile)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiNavEditorCtrl_buildTile"), typeof(_BuildTile));
                }

                return(_BuildTileFunc);
            }
예제 #2
0
            internal static _BuildTile BuildTile()
            {
                if (_BuildTileFunc == null)
                {
                    _BuildTileFunc =
                        (_BuildTile)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiNavEditorCtrl_buildTile"), typeof(_BuildTile));
                }

                return(_BuildTileFunc);
            }