internal static _Animate Animate() { if (_AnimateFunc == null) { _AnimateFunc = (_Animate)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnTimeOfDay_animate"), typeof(_Animate)); } return(_AnimateFunc); }
internal static _Animate Animate() { if (_AnimateFunc == null) { _AnimateFunc = (_Animate)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnTimeOfDay_animate"), typeof(_Animate)); } return(_AnimateFunc); }