internal static _AllowAllPoses AllowAllPoses() { if (_AllowAllPosesFunc == null) { _AllowAllPosesFunc = (_AllowAllPoses)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnPlayer_allowAllPoses"), typeof(_AllowAllPoses)); } return(_AllowAllPosesFunc); }
internal static _AllowAllPoses AllowAllPoses() { if (_AllowAllPosesFunc == null) { _AllowAllPosesFunc = (_AllowAllPoses)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnPlayer_allowAllPoses"), typeof(_AllowAllPoses)); } return(_AllowAllPosesFunc); }