// Update is called once per frame void Update() { if (PlayerPrefs.GetInt("SISpeedTutorial") == 1) { tutorialReady = true; } if (tutorialReady) { if (!tutorialOver) { elapsedTime += Time.deltaTime; if (elapsedTime > tutorialDelay) { showTutorial = true; } } if (zymeScript.getButtonPressed() && showTutorial) { showTutorial = false; zymeScript.setDraw(false); tutorialOver = true; PlayerPrefs.SetInt("SISpeedTutorial", 0); //PlayerPrefs.SetInt("SIFatsTutorial", 1); PlayerPrefs.Save(); Time.timeScale = 1; } } }
// Update is called once per frame void Update() { // check if the button was pressed to cancel the tutorial if (zymeScript.getButtonPressed()) { showTutorial = false; zymeScript.setDraw(false); Time.timeScale = 1.0f; } }