private void Start() { zoneDetection = GetComponentInChildren <ZoneDetection>(); boat = GetComponent <Boat>(); if (boat.Direction().Equals(Vector3.left)) { float pos = zoneDetection.transform.localPosition.x; zoneDetection.transform.localPosition = new Vector3(-pos, transform.position.y, 0f); } zoneDetection.Init(); }
void Create() { characters = GameObject.Find("Characters"); if (characters == null) { characters = new GameObject("Characters"); } if (characts[0] != null) { if (characters.transform.FindChild(Wname) == null) { for (int i = 0; i < characts.Count; i++) { if (characts[i] != null) { Asset.Add(Instantiate(characts[i]) as GameObject); Asset[i].transform.parent = characters.transform; Asset[i].transform.position = posNPC; string nameA = Asset[i].name; if (nameA.Contains("(Clone)")) { nameA = nameA.Replace("(Clone)", ""); } Asset[i].name = Wname + "_" + nameA; /*character = Instantiate(PrefabNPC) as GameObject; * character.name = Wname; * character.transform.parent = characters.transform; * character.transform.position = posNPC; */ AddTag("Character"); Asset[i].tag = "Character"; if (Asset[i].GetComponent("CapsuleCollider") == null) { zone = Asset[i].AddComponent("CapsuleCollider") as CapsuleCollider; } else { zone = Asset[i].GetComponent("CapsuleCollider") as CapsuleCollider; } zone.radius = 1; zone.isTrigger = false; zone.height = 2.5f; if (Asset[i].GetComponent("Entity") == null) { entity = Asset[i].AddComponent("Entity") as Entity; } else { entity = Asset[i].GetComponent("Entity") as Entity; } entity.prototype = Pname; if (Asset[i].GetComponent("EnableLife") == null) { ELife = Asset[i].AddComponent("EnableLife") as EnableLife; } else { ELife = Asset[i].GetComponent("EnableLife") as EnableLife; } ELife.wait = delay; if (Asset[i].GetComponent("LifeSceneRoleNames") == null) { Asset[i].AddComponent("LifeSceneRoleNames"); } if (Asset[i].GetComponent("ZoneDetection") == null) { ZDec = Asset[i].AddComponent("ZoneDetection") as ZoneDetection; } else { ZDec = Asset[i].GetComponent("ZoneDetection") as ZoneDetection; } ZDec.useTrigger = true; if (Asset[i].GetComponent("InteractionDetection") == null) { Asset[i].AddComponent("InteractionDetection"); } if (Asset[i].GetComponent("NavMeshAgent") == null) { Asset[i].AddComponent("NavMeshAgent"); } if (Asset[i].GetComponent("Rigidbody") == null) { Asset[i].AddComponent("Rigidbody"); } /*if(NPCAnimator != "" && character.GetComponent(NPCAnimator) == null) * character.AddComponent(NPCAnimator);*/ if (Asset[i].GetComponentInChildren <SphereCollider>() == null) { SmartZone = new GameObject("SmartZone"); SmartZone.transform.parent = Asset[i].transform; if (SmartZone.GetComponent("SphereCollider") == null) { smartZ = SmartZone.AddComponent("SphereCollider") as SphereCollider; } else { smartZ = SmartZone.GetComponent("SphereCollider") as SphereCollider; } smartZ.radius = 1; smartZ.isTrigger = true; } if (Asset[i].GetComponentInChildren <MessageDisplayer>() == null) { SpeechBubble = new GameObject("SpeechBubble"); SpeechBubble.transform.parent = Asset[i].transform; if (SpeechBubble.GetComponent("MessageDisplayer") == null) { SpeechBubble.AddComponent("MessageDisplayer"); } if (SpeechBubble.GetComponent("AutoFacingCam") == null) { SpeechBubble.AddComponent("AutoFacingCam"); } } } } } if (Wname != "" && Wname != " ") { EditorGUIUtility.PingObject(Asset[0]); Selection.activeGameObject = Asset[0]; this.Close(); Selection.activeGameObject.GetComponent <Entity>(); } } }
private void OnDisable() { zoneDetection = GetComponentInChildren <ZoneDetection>(); Reset(); }
void Create() { characters = GameObject.Find("Characters"); if(characters == null) characters = new GameObject("Characters"); if (characts[0] != null) { if(characters.transform.FindChild(Wname) == null){ for (int i = 0; i < characts.Count; i++) { if (characts[i] != null) { Asset.Add(Instantiate(characts[i]) as GameObject); Asset[i].transform.parent = characters.transform; Asset[i].transform.position = posNPC; string nameA = Asset[i].name; if (nameA.Contains("(Clone)")) nameA = nameA.Replace("(Clone)", ""); Asset[i].name = Wname + "_" + nameA; /*character = Instantiate(PrefabNPC) as GameObject; character.name = Wname; character.transform.parent = characters.transform; character.transform.position = posNPC; */ AddTag("Character"); Asset[i].tag = "Character"; if (Asset[i].GetComponent("CapsuleCollider") == null) zone = Asset[i].AddComponent("CapsuleCollider") as CapsuleCollider; else zone = Asset[i].GetComponent("CapsuleCollider") as CapsuleCollider; zone.radius = 1; zone.isTrigger = false; zone.height = 2.5f; if (Asset[i].GetComponent("Entity") == null) entity = Asset[i].AddComponent("Entity") as Entity; else entity = Asset[i].GetComponent("Entity") as Entity; entity.prototype = Pname; if (Asset[i].GetComponent("EnableLife") == null) ELife = Asset[i].AddComponent("EnableLife") as EnableLife; else ELife = Asset[i].GetComponent("EnableLife") as EnableLife; ELife.wait = delay; if (Asset[i].GetComponent("LifeSceneRoleNames") == null) Asset[i].AddComponent("LifeSceneRoleNames"); if (Asset[i].GetComponent("ZoneDetection") == null) ZDec = Asset[i].AddComponent("ZoneDetection") as ZoneDetection; else ZDec = Asset[i].GetComponent("ZoneDetection") as ZoneDetection; ZDec.useTrigger = true; if (Asset[i].GetComponent("InteractionDetection") == null) Asset[i].AddComponent("InteractionDetection"); if (Asset[i].GetComponent("NavMeshAgent") == null) Asset[i].AddComponent("NavMeshAgent"); if (Asset[i].GetComponent("Rigidbody") == null) Asset[i].AddComponent("Rigidbody"); /*if(NPCAnimator != "" && character.GetComponent(NPCAnimator) == null) character.AddComponent(NPCAnimator);*/ if (Asset[i].GetComponentInChildren<SphereCollider>() == null) { SmartZone = new GameObject("SmartZone"); SmartZone.transform.parent = Asset[i].transform; if(SmartZone.GetComponent("SphereCollider") == null) smartZ = SmartZone.AddComponent("SphereCollider") as SphereCollider; else smartZ = SmartZone.GetComponent("SphereCollider") as SphereCollider; smartZ.radius = 1; smartZ.isTrigger = true; } if (Asset[i].GetComponentInChildren<MessageDisplayer>() == null) { SpeechBubble = new GameObject("SpeechBubble"); SpeechBubble.transform.parent = Asset[i].transform; if(SpeechBubble.GetComponent("MessageDisplayer") == null) SpeechBubble.AddComponent("MessageDisplayer"); if(SpeechBubble.GetComponent("AutoFacingCam") == null) SpeechBubble.AddComponent("AutoFacingCam"); } } } } if(Wname != "" && Wname != " "){ EditorGUIUtility.PingObject(Asset[0]); Selection.activeGameObject = Asset[0]; this.Close(); Selection.activeGameObject.GetComponent<Entity>(); } } }