private void setRefs() { this.zoneControllerScript = GameObject.FindObjectOfType<ZoneControllerScript>().GetComponent<ZoneControllerScript>(); this.mainCamera = GameObject.FindObjectOfType<Camera>(); }
private void setRefs() { debugText = GameObject.FindGameObjectWithTag("debugText").GetComponent <Text>(); mainCamera = GameObject.FindObjectOfType <Camera>(); playerRigidBody = gameObject.GetComponent <Rigidbody2D>(); animTimer = .1f; playerSR = gameObject.GetComponent <SpriteRenderer>(); playerRigidBody = gameObject.GetComponent <Rigidbody2D>(); playerBoxCollider2D = gameObject.GetComponent <BoxCollider2D> (); this.zoneControllerScript = GameObject.FindObjectOfType <ZoneControllerScript>().GetComponent <ZoneControllerScript>(); zoneControllerScript.updateMapCollision(); LoadAnimations(); }