public override void OnAwake() { ConsoleSystem.OutputPath = BuildingInformation.DirectoryLogs + "/output.log"; ConsoleSystem.OnConsoleInput += ConsoleNetwork.OnServerCommand; ConsoleSystem.ShowCallerInLog = Settings.ShowCallerInLog; this.Database_Initialization(); ZonaManager.Initialization(); ItemManager.Initialization(); this.AddType <NetworkManager>(); this.AddType <SteamworksManager>(); }