예제 #1
0
    // Use this for initialization
    void Awake()
    {
        spawnManager = FindObjectOfType <ZombieSpawnManager>();

        spawnManager.OnWaveStart += OnWaveStart;
        spawnManager.OnWaveEnd   += OnWaveEnd;

        InvokeRepeating("Blink", 0, 0.5f);
    }
예제 #2
0
 private void Start()
 {
     zombieSpawnManager = FindObjectOfType <ZombieSpawnManager>();
     StartCoroutine(LevelStartTimer());
 }