예제 #1
0
 void OnTriggerEnter2D(Collider2D collider)
 {
     if (collider.gameObject.name.Contains("zombie"))
     {
         ZombieController zc = collider.GetComponent <ZombieController>();
         zc.Damage(damage);
         Destroy(this.gameObject);
     }
     else if (!collider.gameObject.name.Contains("player"))
     {
         Destroy(this.gameObject);
     }
 }