static int _s_set_curEventData(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); ZhuYuU3d.LuaSceneClick __cl_gen_to_be_invoked = (ZhuYuU3d.LuaSceneClick)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.curEventData = (UnityEngine.EventSystems.PointerEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData)); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _g_get_curEventData(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); ZhuYuU3d.LuaSceneClick __cl_gen_to_be_invoked = (ZhuYuU3d.LuaSceneClick)translator.FastGetCSObj(L, 1); translator.Push(L, __cl_gen_to_be_invoked.curEventData); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { ZhuYuU3d.LuaSceneClick __cl_gen_ret = new ZhuYuU3d.LuaSceneClick(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to ZhuYuU3d.LuaSceneClick constructor!")); }
static int _m_Init(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); ZhuYuU3d.LuaSceneClick __cl_gen_to_be_invoked = (ZhuYuU3d.LuaSceneClick)translator.FastGetCSObj(L, 1); { __cl_gen_to_be_invoked.Init( ); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }