public void UsePowerup(int usedPowerup) { switch (powerups[usedPowerup]) { case Powerups.Dash: dash.Use(); playerUI.SetDriveText(usedPowerup, powerupNames[0]); powerups[usedPowerup] = Powerups.None; break; case Powerups.Zhonya: zhonya.Use(); playerUI.SetDriveText(usedPowerup, powerupNames[0]); powerups[usedPowerup] = Powerups.None; break; case Powerups.Freeze: freeze.Use(); playerUI.SetDriveText(usedPowerup, powerupNames[0]); powerups[usedPowerup] = Powerups.None; break; default: break; } }