void Awake() { if (hitboxList == null) { hitboxList = new List<ZeroHitbox>(); } solver = new CollisionSolver(new BruteForceStrategy()); _instance = this; }
void Awake() { if (hitboxList == null) { hitboxList = new List <ZeroHitbox>(); } solver = new CollisionSolver(new BruteForceStrategy()); _instance = this; }