예제 #1
0
 // Use this for initialization
 void Start()
 {
     zeldaHpCombat = InventorySystem.instance.player.GetComponent <ZeldaCombat>();
 }
예제 #2
0
 public void selectSItem()
 {
     _zeldaCombat = InventorySystem.instance.player.GetComponent <ZeldaCombat>();
     _zeldaCombat.CreateShield(_index);
 }