예제 #1
0
            public void SaveTo(string filename)
            {
                var file = new IniFile();

                file["PARAMETERS"]["WIDTH"]  = Width.ToString(CultureInfo.InvariantCulture);
                file["PARAMETERS"]["HEIGHT"] = Height.ToString(CultureInfo.InvariantCulture);

                file["PARAMETERS"]["X_OFFSET"] = XOffset.ToString(CultureInfo.InvariantCulture);
                file["PARAMETERS"]["Z_OFFSET"] = ZOffset.ToString(CultureInfo.InvariantCulture);

                file["PARAMETERS"]["MARGIN"]       = Margin.ToString(CultureInfo.InvariantCulture);
                file["PARAMETERS"]["SCALE_FACTOR"] = ScaleFactor.ToString(CultureInfo.InvariantCulture);
                file["PARAMETERS"]["DRAWING_SIZE"] = DrawingSize.ToString(CultureInfo.InvariantCulture);

                file.Save(filename);
            }
예제 #2
0
파일: HurtboxEntry.cs 프로젝트: a-r-t/psa2
 public override string ToString()
 {
     return($"{{{nameof(Offset)}={Offset.ToString("X")}, {nameof(XOffset)}={XOffset.ToString("X")}, {nameof(YOffset)}={YOffset.ToString("X")}, {nameof(ZOffset)}={ZOffset.ToString("X")}, {nameof(XStretch)}={XStretch.ToString("X")}, {nameof(YStretch)}={YStretch.ToString("X")}, {nameof(ZStretch)}={ZStretch.ToString("X")}, {nameof(Radius)}={Radius.ToString("X")}, {nameof(Data)}={Data.ToString("X")}, {nameof(Bone)}={Bone.ToString("X")}, {nameof(Enabled)}={Enabled.ToString("X")}, {nameof(Zone)}={Zone.ToString("X")}, {nameof(Region)}={Region.ToString("X")}}}");
 }
예제 #3
0
        public override Task Rebuild()
        {
            this.DebugDepth("Rebuild");

            using (RebuildLock())
            {
                ResetPositions();

                this.Children.Modify(list =>
                {
                    if (list.Count == 0)
                    {
                        return;
                    }

                    var anchorBounds = AnchorBounds;
                    var children     = list.Where(c => c.GetType() != typeof(OperationSourceObject3D) &&
                                                  c.ID != SelectedChild.FirstOrDefault());

                    // align all the objects to the anchor
                    foreach (var child in children)
                    {
                        AlignAxis(0, XAlign, GetAlignToOffset(anchorBounds, 0, (!Advanced || XAlignTo == Align.None) ? XAlign : XAlignTo), XOffset.Value(this), child);
                        AlignAxis(1, YAlign, GetAlignToOffset(anchorBounds, 1, (!Advanced || YAlignTo == Align.None) ? YAlign : YAlignTo), YOffset.Value(this), child);
                        AlignAxis(2, ZAlign, GetAlignToOffset(anchorBounds, 2, (!Advanced || ZAlignTo == Align.None) ? ZAlign : ZAlignTo), ZOffset.Value(this), child);
                    }
                });
            }

            Parent?.Invalidate(new InvalidateArgs(this, InvalidateType.Matrix));
            return(Task.CompletedTask);
        }