private void calculateSumPlayerPoint() { if (!isConverttableToInt(playerBasedPoint.Text)) { playerBasedPoint.Text = ZERO.ToString(); } if (!isConverttableToInt(playerExtraPoint.Text)) { playerExtraPoint.Text = ZERO.ToString(); } sumPlayerPoint.Text = (Convert.ToInt32(playerBasedPoint.Text) + Convert.ToInt32(playerExtraPoint.Text)).ToString(); }
private String Step(SV s, String inp) { Char c = PreStep(ref inp); if (POINT.Contains(c)) { return("0." + Step(new I0(), inp)); } else if (ZERO.Contains(c)) { return("0" + Step(new T2(), inp)); } else if (DECIMAL.Contains(c)) { return(c.ToString() + Step(new T4(), inp)); } throw new CannotParseException(); }
private void loadLanguageTexts() { this.Text = resourceManager.GetString("rolePlayBoard", actualCultureInfo); narrationButton.Text = resourceManager.GetString("narration", actualCultureInfo); actualEvent.Text = resourceManager.GetString("actualEvent", actualCultureInfo); diceLabel.Text = resourceManager.GetString("diceInstruction", actualCultureInfo); throwDice.Text = resourceManager.GetString("throwDice", actualCultureInfo); basePontLabel.Text = resourceManager.GetString("basePoint", actualCultureInfo); extraPointLabel.Text = resourceManager.GetString("extraPoint", actualCultureInfo); sumPointLabel.Text = resourceManager.GetString("sumPoint", actualCultureInfo); opponentPointLabel.Text = resourceManager.GetString("opponentPoint", actualCultureInfo); vsLabel.Text = resourceManager.GetString("vs", actualCultureInfo); opponenetThrowDiceToo.Text = resourceManager.GetString("opponentThrowToo", actualCultureInfo); languageGroupBox.Text = resourceManager.GetString("languageTag", actualCultureInfo); languageRadioButtonHu.Text = resourceManager.GetString("hu", actualCultureInfo); languageRadioButtonEn.Text = resourceManager.GetString("en", actualCultureInfo); loadGame.Text = resourceManager.GetString("loadGame", actualCultureInfo);; generateGame.Text = resourceManager.GetString("generateGame", actualCultureInfo); historyLabel.Text = resourceManager.GetString("story", actualCultureInfo); playersComboBox.Text = resourceManager.GetString("playerName", actualCultureInfo); playerSkillComboBox.Text = resourceManager.GetString("skill", actualCultureInfo); notSavedGameLabel.Text = resourceManager.GetString("gameIsNotSaved", actualCultureInfo); playerDiceLabel.Text = resourceManager.GetString("playerDiceRoll", actualCultureInfo); opponentDiceLabel.Text = resourceManager.GetString("opponentDiceRoll", actualCultureInfo); ladderRadioButton.Text = resourceManager.GetString("task", actualCultureInfo); opponentRadioButton.Text = resourceManager.GetString("opponent", actualCultureInfo); ladderComboBox.Text = resourceManager.GetString("ladderTask", actualCultureInfo); opponentGroupBox.Text = resourceManager.GetString("eventType", actualCultureInfo); diceType.Items.Clear(); foreach (string actualDiceType in gameCoordinator.dicesList) { diceType.Items.Add(actualDiceType); } diceType.SelectedIndex = 0; playerBasedPoint.Text = ZERO.ToString(); playerExtraPoint.Text = ZERO.ToString(); opponentPoint.Text = ZERO.ToString(); numberOfDice.Text = ZERO.ToString(); reloadDefaultImage(); }