//Edit menu public void EditRoomButton() { if (GameController.ButtonRoomPresset != null) { YouNeedPasswordMenu.SetActive(true); } else { PopupBackWindow.SetActive(true); ChangePopupBackText("You need to select a room first"); } }
public void CancelEditRoom() { YouNeedPasswordMenu.SetActive(false); PasswordField.text = null; GameController.ButtonRoomPresset = null; }
public void ContinueToEditMode() { //TODO EDIT MODE YouNeedPasswordMenu.SetActive(false); PasswordField.text = null; }