public void SetLodLight(YmapLODLight lodlight) { CurrentLodLight = lodlight; Tag = lodlight; LoadLodLight(); UpdateFormTitle(); }
public void Invalidate(YmapLODLight lodlight) { lodlights.Invalidate(lodlight.LodLights?.Ymap); distlodlights.Invalidate(lodlight.DistLodLights); }
public LodLightRotationUndoStep(YmapLODLight lodlight, Quaternion startrot) { LodLight = lodlight; StartRotation = startrot; EndRotation = lodlight?.Orientation ?? Quaternion.Identity; }
public LodLightScaleUndoStep(YmapLODLight lodlight, Vector3 startscale) { LodLight = lodlight; StartScale = startscale; EndScale = lodlight?.Scale ?? new Vector3(1.0f); }
public LodLightPositionUndoStep(YmapLODLight lodlight, Vector3 startpos) { LodLight = lodlight; StartPosition = startpos; EndPosition = lodlight?.Position ?? Vector3.Zero; }