public uint Execute(PacketDistributed ipacket) { GC_RET_USE_HEROCODE packet = (GC_RET_USE_HEROCODE)ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic if (YingXiongBeiChuWindow.Instance() != null) { YingXiongBeiChuWindow.Instance().HandleUseHeroCode(); } return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }
void OnDisable() { m_Instance = null; }
void OnEnable() { m_Instance = this; Init(); }
void OnDestroy() { m_Instance = null; }
void Awake() { m_Instance = this; }