void Start() { playButtons = this.transform.Find("PlayButtons"); yesButton = playButtons.GetComponentInChildren <YesButton>(); yesButton.AddEventListener(this.gameObject); noButton = playButtons.GetComponentInChildren <NoButton>(); noButton.AddEventListener(this.gameObject); playButtons.active = false; bombChain = this.transform.Find("BombChain").gameObject; maxHand = this.transform.Find("MaxHand").GetComponent <Hand>(); bombAttachSound = this.transform.Find("BombAttachSound").GetComponent <SoundObject>(); maxHand.AddEventListener(this.gameObject); chainHand = this.transform.Find("ChainHand").GetComponent <Hand>(); chainHand.AddEventListener(this.gameObject); textBoxManagerAfterFirstDialogue = this.transform.Find("TextBoxManagerAfterFirstDialogue").GetComponent <TextBoxManager>(); textBoxManagerAfterFirstDialogue.AddEventListener(this.gameObject); textBoxManagerAfterFirstDialogue.active = false; playerControl = this.GetComponentInChildren <MenuPlayerControl>(); maxHand.AddEventListener(playerControl.gameObject); AttachChainToMax(); }
// Use this for initialization void Start() { playContainer = this.transform.Find("PlayContainer"); playContainerAltPosition = this.transform.Find("PlayContainerAltPosition"); skipTutorialContainer = this.transform.Find("SkipTutorialContainer"); backgroundMusic = GameObject.Find("IntroMusic").GetComponent <AudioSource>(); DontDestroyOnLoad(backgroundMusic.gameObject); yesButton = this.transform.Find("PlayContainer/Yes").GetComponent <YesButton>(); yesButton.AddEventListener(this.gameObject); int tutorialPassed = PlayerPrefs.GetInt(GlobalSaveVars.TUTORIALFINISHED, 0); if (tutorialPassed == 1) { skipTutorialContainer.active = true; skipTutorialContainer.GetComponentInChildren <SkipTutorialButton>().AddEventListener(this.gameObject); playContainer.position = playContainerAltPosition.position; } }