void Start() { attack = DoAttack; canAttack = true; animHandler = GetComponent <YT_PCAnimationHandler>(); itemCharge = GetComponent <ItemCharge>(); activeItem = GetComponentInChildren <ItemDetection>(); }
void InstantiateScript() { controller = GetComponent <PlayerController>(); animHandler = GetComponent <YT_PCAnimationHandler>(); pcShoot = GetComponent <PlayerShoot>(); }