예제 #1
0
        protected override void Arrange()
        {
            spritesheet = new SpriteSheet();
            spritesheet.Add(new Item("Anim_1", 0, 0, 50, 50, 0, 0))
            .Add(new Item("Anim_2", 0, 50, 50, 50, 0, 0))
            .Add(new Item("Anim_3", 50, 0, 50, 50, 0, 0))
            .Add(new Item("Anim_4", 50, 50, 50, 50, 0, 0));

            serializer = new Xngine.Tools.Commons.Xml.XmlSerializer();
        }
예제 #2
0
 protected override void Arrange()
 {
     serializable = new TestSerialize();
     serializable.Items.Add(new TestSerializeItem {
         Id = 1, Name = "Test1"
     });
     serializable.Items.Add(new TestSerializeItem {
         Id = 2, Name = "Test2"
     });
     serializable.Items.Add(new TestSerializeItem {
         Id = 3, Name = "Test3"
     });
     serializable.Items.Add(new TestSerializeItem {
         Id = 4, Name = "Test4"
     });
     serializer = new Xngine.Tools.Commons.Xml.XmlSerializer();
 }
예제 #3
0
 protected override void Arrange()
 {
     serializer = new Xngine.Tools.Commons.Xml.XmlSerializer();
 }