private void Open() { conn = new XmppWebSocketConnection(); conn.AutoPresence = true; conn.OnMessage += new agsXMPP.protocol.client.MessageHandler(conn_OnMessage); conn.OnReadSocketData += new agsXMPP.Net.BaseSocket.OnSocketDataHandler(conn_OnReadSocketData); conn.OnWriteSocketData += new agsXMPP.Net.BaseSocket.OnSocketDataHandler(conn_OnWriteSocketData); conn.OnError += new agsXMPP.ErrorHandler(conn_OnError); if (DemoUserName) { conn.AppKey = "easemob-demo#chatdemoui"; conn.UserName = "******"; conn.Password = "******"; } else { conn.AppKey = "jiaparts#unipeiim"; conn.UserName = "******"; conn.Password = "******"; } conn.Server = "easemob.com"; conn.Resource = "win"; conn.HeartbeatPeriod = 0; string retMsg = conn.Open("wss://im-api.easemob.com/ws"); if (!String.IsNullOrEmpty(retMsg)) { MessageBox.Show(retMsg); return; } chatBox1.SetParams(conn, "xiachao"); }
static void Main(string[] args) { System.Console.Write("JID: "); var jid = System.Console.ReadLine(); System.Console.Write("Password: "******"<==" : "==>"; System.Console.WriteLine($"{direction} {e.Stanza}"); }; client.SignedIn += (sender, args) => { System.Console.WriteLine("Connected!"); }; client.ConnectionFailed += (sender, args) => { System.Console.WriteLine(args.Message); }; var connection = client.ConnectAsync(); System.Console.ReadKey(); }
public void SignIn(object PasswordBox) { var ps = PasswordBox as PasswordBox; var password = ps.SecurePassword; Client = new XmppWebSocketConnection(new JID(JID), SecureStringToString(password), WebSocketUri); Client.Element += (sender, args) => Execute.OnUIThread(() => XmlLog.Add(args.Stanza.ToString())); Task.Factory.StartNew(() => Client.Connect()); }
/// <summary> /// /// </summary> /// <param name="connection"></param> public void AttachConnection(XmppWebSocket.XmppWebSocketConnection connection) { this.connection = connection; this.connection.OnRosterStart += new ObjectHandler(connection_OnRosterStart); this.connection.OnRosterItem += new XmppClientConnection.RosterHandler(connection_OnRosterItem); this.connection.OnRosterEnd += new ObjectHandler(connection_OnRosterEnd); this.connection.OnXmppConnectionStateChanged += new XmppConnectionStateHandler(connection_OnXmppConnectionStateChanged); //if (this.connection.ConnectionState == XmppConnectionState.SessionStarted) //{ // this.connection.RequestRoster(); //} }
private void InitConn() { conn = new XmppWebSocketConnection(); chatBox1.SetParams(conn, "weigang75"); conn.HeartbeatPeriod = 0; conn.OnXmppConnectionStateChanged += new agsXMPP.XmppConnectionStateHandler(conn_OnXmppConnectionStateChanged); conn.OnReadSocketData += new agsXMPP.Net.BaseSocket.OnSocketDataHandler(conn_OnReadSocketData); conn.OnWriteSocketData += new agsXMPP.Net.BaseSocket.OnSocketDataHandler(conn_OnWriteSocketData); conn.OnError += new agsXMPP.ErrorHandler(conn_OnError); conn.OnMessage += new agsXMPP.protocol.client.MessageHandler(conn_OnMessage); }
/// <summary> /// 设置参数 /// </summary> /// <param name="conn">设置连接</param> /// <param name="toUserName">设置聊天对象的用户名</param> public void SetParams(XmppWebSocketConnection conn, string toUserName) { if (conn == null) { throw new ArgumentNullException("conn"); } if (string.IsNullOrEmpty(toUserName)) { throw new ArgumentNullException("toUserName"); } this.conn = conn; this.toUserName = toUserName; labUserName.Text = toUserName; this.conn.OnMessage += new agsXMPP.protocol.client.MessageHandler(conn_OnMessage); }
public void AttachConnection(XmppWebSocketConnection connection) { this.connection = connection; }
/// <summary> /// /// </summary> /// <param name="conn"></param> public WSIqGrabber(XmppWebSocketConnection conn) { m_connection = conn; conn.OnIq += new IqHandler(OnIq); }
/// <summary> /// Initializes a new instance of the <see cref="PresenceGrabber"/> class. /// </summary> /// <param name="conn">The conn.</param> public WSPresenceGrabber(XmppWebSocketConnection conn) { m_connection = conn; conn.OnPresence += new PresenceHandler(m_connection_OnPresence); }
/// <summary> /// /// </summary> /// <param name="conn"></param> public WSMessageGrabber(XmppWebSocketConnection conn) { m_connection = conn; conn.OnMessage += new MessageHandler(m_connection_OnMessage); }