public void Write() { IResource input = new FileSystemResource("Objects.xml"); IObjectFactory factory = new XmlObjectFactory(input); //是否包含以某个名称命名的对象 var isContainsObject = factory.ContainsObject("aaaa"); //返回以指定名称命名的对象 var objectA = factory.GetObject <IDao>("dao"); var objectB = factory.GetObject("dao", typeof(IDao)); //索引器返回以指定名称命名的对象 var objectC = factory["dao"] as IDao; //是否为单例模式 var isSingleton = factory.IsSingleton("dao"); //获取别名 IList <string> aliases = factory.GetAliases("dao"); factory.ConfigureObject(new TestInject(), "dao"); Console.WriteLine("isContainsObject值为{0}", isContainsObject); Console.WriteLine("objectA值为{0}", objectA); Console.WriteLine("objectB值为{0}", objectB); Console.WriteLine("objectC值为{0}", objectC); Console.WriteLine("isSingleton值为{0}", isSingleton); Console.WriteLine("aliases值为{0}", string.Join(",", aliases)); }