public Tile(int x, int y, int id) { X = x; Y = y; TileId = id; TileProperties = XmlLibrary.TilesXml[TileId]; Texture = XmlLibrary.GetSpriteFromContent(TileProperties); }
public override void Init() { if (Content != null) { Animation.UpdateOrAdd(Content); Texture = XmlLibrary.GetSpriteFromContent(Content, 0, 1); } }
private void AddCharacterView() { RemoveChild(CharacterView); CharacterView = new Sprite(50, 15, 150, 150, XmlLibrary.GetSpriteFromContent(Content, 0, 1)); CharacterView.IsEventApplicable = false; AddChild(CharacterView); }
public CharacterView(int x, int y, int id) : base(x, y, 150, 200, AssetLibrary.Images["characterDisplayRect"]) { var content = XmlLibrary.ObjectsXml[id]; CharacterSprite = new Sprite(0, 25, 150, 150, XmlLibrary.GetSpriteFromContent(content, 0, 1)); AddChild(CharacterSprite); }
public void LoadPlayerSprite(GamePlayer player) { if (!Contains(PlayerSprite)) { PlayerSprite = new CharacterView(130, -215, player.Player.Id); AddChild(PlayerSprite); return; } PlayerSprite.CharacterSprite.SpriteTexture = XmlLibrary.GetSpriteFromContent(player.Player.Content, 0, 1); }
public ItemCell(int id, int itemidx, int x, int y) : base(x, y, 50, 50, AssetLibrary.Images["itemDisplayRect"]) { Id = id; ItemIndex = itemidx; if (Id != -1) { XmlContent = XmlLibrary.ItemsXml[Id]; } ItemSprite = new Sprite(10, 10, 30, 30, (XmlContent == null) ? null : XmlLibrary.GetSpriteFromContent(XmlContent)); //DescriptionBox = new DescriptionPanel(DrawHelper.CenteredToScreenWidth(300), DrawHelper.CenteredToScreenHeight(400), XmlContent.Name); //DescriptionBox.IsZeroApplicaple = true; ActiveDescription = new ActiveDescriptionBox(0, 0); ActiveDescription.Reload((XmlContent == null) ? null : XmlContent); ActiveDescription.Visible = false; ActiveDescription.IsZeroApplicaple = true; ActiveDescription.IsEventApplicable = false; AddChild(ItemSprite); AddEventListener(Event.MOUSEOVER, delegate { SpriteColor = Color.Yellow; Selected = true; if (!Dragging && Id != -1) { if (!ParentSprite.Contains(ActiveDescription)) { ParentSprite.AddChild(ActiveDescription); } ActiveDescription.Visible = true; ActiveDescription.X = EventsHandler.MouseRectangle.X; ActiveDescription.Y = EventsHandler.MouseRectangle.Y; } }); AddEventListener(Event.MOUSEOUT, delegate { SpriteColor = Color.Gray; Selected = false; ActiveDescription.Visible = false; }); }
public void Reload(int id) { Id = id; XmlContent = XmlLibrary.ItemsXml[Id]; if (Contains(ItemSprite)) { RemoveChild(ItemSprite); ItemSprite.SpriteTexture = XmlLibrary.GetSpriteFromContent(XmlContent); AddChild(ItemSprite); } else { ItemSprite = new Sprite(5, 5, 30, 30, XmlLibrary.GetSpriteFromContent(XmlContent)); AddChild(ItemSprite); } ActiveDescription.Reload(XmlContent); }
public void Init(CharacterRect parent) { _parent = parent; int spriteX = 10; _meleeClass = new Sprite(spriteX, 10, 120, 120, XmlLibrary.GetSpriteFromContent(XmlLibrary.ObjectsXml[5], 0, 1)); spriteX += 130; _rangeClass = new Sprite(spriteX, 10, 120, 120, XmlLibrary.GetSpriteFromContent(XmlLibrary.ObjectsXml[6], 0, 1)); spriteX += 130; _defenseClass = new Sprite(spriteX, 10, 120, 120, XmlLibrary.GetSpriteFromContent(XmlLibrary.ObjectsXml[7], 0, 1)); _meleeClass.AddEventListener(Event.CLICKLEFT, delegate { CreateCharacter(5); ParentSprite.RemoveChild(this); }); _meleeClass.AddEventListener(Event.MOUSEOUT, delegate { _meleeClass.SpriteColor = Color.White; }); _meleeClass.AddEventListener(Event.MOUSEOVER, delegate { _meleeClass.SpriteColor = Color.DarkSlateGray; }); _rangeClass.AddEventListener(Event.CLICKLEFT, delegate { CreateCharacter(6); ParentSprite.RemoveChild(this); }); _rangeClass.AddEventListener(Event.MOUSEOUT, delegate { _rangeClass.SpriteColor = Color.White; }); _rangeClass.AddEventListener(Event.MOUSEOVER, delegate { _rangeClass.SpriteColor = Color.DarkSlateGray; }); _defenseClass.AddEventListener(Event.CLICKLEFT, delegate { CreateCharacter(7); ParentSprite.RemoveChild(this); }); _defenseClass.AddEventListener(Event.MOUSEOUT, delegate { _defenseClass.SpriteColor = Color.White; }); _defenseClass.AddEventListener(Event.MOUSEOVER, delegate { _defenseClass.SpriteColor = Color.DarkSlateGray; }); AddChild(_mask); AddChild(_meleeClass); AddChild(_rangeClass); AddChild(_defenseClass); }
public virtual void Init() { Texture = XmlLibrary.GetSpriteFromContent(Content); }