} // end of Face Update() public static Face MakeFace(GetModelInstance getModel, XmlGameActor xmlActor) { Face face = null; if (xmlActor != null) { FaceParams faceParams = xmlActor.FaceParams; if (faceParams != null) { switch (faceParams.TypeFace) { case FaceParams.FaceType.Boku: face = MakeBokuFace(getModel, faceParams); break; case FaceParams.FaceType.Wide: face = MakeWideFace(getModel, faceParams); break; case FaceParams.FaceType.Two: face = MakeTwoFace(getModel, faceParams); break; default: Debug.Assert(false, "Unknown face type"); break; } face.PupilCenter = faceParams.PupilCenter; face.PupilSize = faceParams.PupilSize; face.LidDistance = faceParams.LidDistance; face.EyeSpeed = faceParams.EyeSpeed; face.BlinkRange = faceParams.BlinkRange; face.MaxAsymmetry = faceParams.MaxAsymmetry; face.backgroundColor = new Vector4( faceParams.BackgroundColor, 1.0f); face.pupilsName = faceParams.PupilsName; face.pupilsCrossName = faceParams.PupilsCrossName; } } return(face); }
/// <summary> /// Returns a new FBXModel. /// </summary> /// <remarks> /// The list of special FBXModel derivatives is kept here. /// </remarks> private static FBXModel InitializeModelFromXml(XmlGameActor xmlGameActor, string modelFileName) { FBXModel result = null; if (xmlGameActor != null && xmlGameActor.ModelData != null) { if (xmlGameActor.ModelData.SpecialType != null) { switch (xmlGameActor.ModelData.SpecialType.ToLower()) { case "bokugreetermodel": //if(BokuGame.bMarsMode) // modelFileName = "Models\\Rover"; result = new BokuGreeterModel(modelFileName); break; } } } if (result == null) { result = new FBXModel(modelFileName); } result.XmlActor = xmlGameActor; if (xmlGameActor != null && xmlGameActor.ModelData != null) { if (xmlGameActor.ModelData.TechniqueExt != null) { result.TechniqueExt = xmlGameActor.ModelData.TechniqueExt; } if (xmlGameActor.ModelData.Shininess != null) { result.Shininess = xmlGameActor.ModelData.Shininess.Value; } } return(result); }
} // end of ToolMenu Update() #if MF_HOSE_TESTS private void TestUndo() { GamePadInput pad = GamePadInput.GetGamePad0(); if (pad.ButtonY.WasPressed) { doTest = 0; pad.ButtonY.ClearAllWasPressedState(); } if (doTest >= 0) { { XmlGameActor testXml = XmlGameActor.Deserialize("BalloonBot"); if (testXml == null) { doTest = 0; } } bool doUndo = BokuGame.bokuGame.rnd.NextDouble() > 0.5f; if (doUndo) { InGame.UnDoStack.UnDo(); } else { InGame.UnDoStack.ReDo(); } { XmlGameActor testXml = XmlGameActor.Deserialize("BalloonBot"); if (testXml == null) { doTest = 0; } } } }