private string GetCurrentFileContents() { string parentString = Wrapper.XmlFile.ParentPath ?? ""; string fileContents = XmlFileManager.GetFileContents(Path.Combine(this.FileLocationPath, parentString), Wrapper.XmlFile.FileName); return(fileContents); }
private void HelpMenu_Click(object sender, RoutedEventArgs e) { string readmeFileContents = XmlFileManager.GetFileContents(Directory.GetCurrentDirectory(), "README.txt"); if (String.IsNullOrEmpty(readmeFileContents)) { readmeFileContents = "For more information please read the README.txt.\n" + "It can be found in the archive on downloading the app or on the Nexus. " + "If you are still having trouble send me a message on the nexus with as much information as possible. " + "Without enough information I cannot help you. "; MessageBox.Show(readmeFileContents, "Help", MessageBoxButton.OK, MessageBoxImage.Information); } else { XmlOutputBox.Text = readmeFileContents; } }
public DirectEditView(XmlObjectsListWrapper wrapperToUse, string dictionaryKey, bool isGameFile, bool isFirstWindowOpen = true, string title = null, string contentsForXmlOutputBox = null, string fileLocationPath = "", string unchangedStartingFileContents = null) { InitializeComponent(); this.Wrapper = wrapperToUse; this.IsGameFile = isGameFile; this.FileLocationPath = fileLocationPath; this.DictionaryKey = dictionaryKey; this.IsFirstWindowOpen = isFirstWindowOpen; if (contentsForXmlOutputBox == null) { string parentString = Wrapper.XmlFile.ParentPath ?? ""; XmlOutputBox.Text = XmlFileManager.GetFileContents(Path.Combine(this.FileLocationPath, parentString), Wrapper.XmlFile.FileName); } else { XmlOutputBox.Text = contentsForXmlOutputBox; } this.StartingFileContents = XmlOutputBox.Text; this.UnchangedStartingFileContents = unchangedStartingFileContents ?? XmlOutputBox.Text; string labelContents = isGameFile ? "Game File: " + wrapperToUse.XmlFile.FileName + "\n" : "Mod: " + Properties.Settings.Default.ModTagSetting + "\n" + "File: " + wrapperToUse.XmlFile.FileName + "\n"; this.StartingTitle = isGameFile ? "Game File: " + wrapperToUse.XmlFile.FileName : wrapperToUse.XmlFile.GetFileNameWithoutExtension() + " : " + Properties.Settings.Default.ModTagSetting; this.Title = StartingTitle; this.SaveXmlButton.AddToolTip("Click to save all changes"); this.ReloadFileXmlButton.AddToolTip("Click here to reload the file from disk"); this.CloseButton.AddToolTip("Click here to close the window"); this.ValidateXmlButton.AddToolTip("Click here to validate the xml"); this.UndoAllChangesXmlButton.AddToolTip("Click here to undo any changes made since opening the window"); this.CodeCompletionKeysHelpButton.AddToolTip("Click here to see the keys used for\nAuto Complete within this window"); this.CombineTagsXmlButton.AddToolTip("Click here to combine all top level APPEND tags, into a single APPEND tag.\n" + "EX: In the file there are completly new RECIPES under seperate APPEND tags that can be combined."); SearchPanel.Install(XmlOutputBox); FoldingManager = FoldingManager.Install(this.XmlOutputBox.TextArea); FoldingStrategy = new XmlFoldingStrategy { ShowAttributesWhenFolded = true }; FoldingStrategy.UpdateFoldings(FoldingManager, this.XmlOutputBox.Document); TextEditorOptions newOptions = new TextEditorOptions { EnableRectangularSelection = true, EnableTextDragDrop = true, HighlightCurrentLine = true, ShowTabs = true }; this.XmlOutputBox.TextArea.Options = newOptions; this.XmlOutputBox.ShowLineNumbers = true; this.XmlOutputBox.AddContextMenu(CollapseAllContextMenu_Clicked, "Collapse All", "Click here to collapse all nodes in the document."); this.XmlOutputBox.AddContextMenu(ExpandAllContextMenu_Clicked, "Expand All", "Click here to expand all nodes in the document."); this.XmlOutputBox.GotMouseCapture += XmlOutputBox_GotMouseCapture; this.XmlOutputBox.PreviewMouseWheel += XmlOutputBox_PreviewMouseWheel; this.XmlOutputBox.TextChanged += XmlOutputBox_TextChanged; this.XmlOutputBox.TextArea.TextEntering += TextArea_TextEntering; this.XmlOutputBox.TextArea.TextEntered += TextArea_TextEntered; this.XmlOutputBox.Focus(); SetBackgroundColor(); Closing += new CancelEventHandler(DirectEditView_Closing); }