public void XiLianLClick(RoleData r) { if (isShow[(int)PopType.XiLian] != true) { GameObject obj = Instantiate(xilianPop); obj.SetActive(true); XiLianPop pop = obj.GetComponent <XiLianPop>(); pop.InitData(r); pop.transform.parent = this.transform; pop.transform.localScale = Vector3.one; isShow[(int)PopType.XiLian] = true; } }
public void OpenXiLianPop(XiLianPop p) { xilianPop = p; XiLianInit(); }