public GamePadVectorBind(XboxThumbsticks thumbstick) { CurrentState = GamePad.GetState(GameEnvironment.PlayerIndex); PreviousState = CurrentState; Thumbstick = thumbstick; }
public static void BindVectorControl(Enum vectorControl, XboxThumbsticks xboxThumbstick) { PrepareVectorBind(vectorControl); VectorBinds[vectorControl].DirectionalDevices.Add(new GamePadVectorBind(xboxThumbstick)); }