public void IncrementProgress(int a_amount = 1) { // Adds a_amount to the ritual contribution ritualContribution += a_amount; // Updates the progress bar if (ritualContribution >= 50) { ritualBar.value = ritualBar.maxValue; hasFinishedRitual = true; Debug.Log(player.ToString() + " player has completed their ritual!"); } ritualBar.value = ritualContribution; // Updates GameManager GameManager.instance.IncrementProgress(a_amount); }
public void SetControllerID(XboxController controllerID) { this.CurrentController = controllerID; Debug.Log(controllerID.ToString()); }