//实例化Hero对象 private void CallBack_InitHeroObject() { for (int i = 0; i < GlobalMembers.MAX_TEAM_CELL_COUNT; ++i) { int nGroup = ObjectSelf.GetInstance().Teams.GetDefaultGroup(); if (nGroup < 0 && nGroup >= GlobalMembers.MAX_MATRIX_COUNT) { continue; } X_GUID pMemberGuiD = null; if (ObjectSelf.GetInstance().LimitFightMgr.m_bStartEnter) { pMemberGuiD = ObjectSelf.GetInstance().LimitFightMgr.m_HeroInfo[i]; if (ObjectSelf.GetInstance().LimitFightMgr.m_HeroHp[i] == 0) { //初始英雄时,如果血量记录是0 代表本次是继续开启的试炼。并且上次的英雄已死亡。那么本次不再实例化英雄 [6/19/2015 Zmy] pMemberGuiD.CleanUp(); } } else { pMemberGuiD = ObjectSelf.GetInstance().Teams.m_Matrix[nGroup, i]; //暂时默认上场第一组阵型的英雄[3/25/2015 Zmy] } if (!pMemberGuiD.IsValid()) { continue; } ObjectCard pHero = ObjectSelf.GetInstance().HeroContainerBag.FindHero(pMemberGuiD); if (pHero == null) { continue; } ArtresourceTemplate _Artresourcedata = (ArtresourceTemplate)DataTemplate.GetInstance().m_ArtresourceTable.getTableData(pHero.GetHeroData().GetHeroViewID()); if (_Artresourcedata == null) { continue; } GameObject pHeroObject = AssetLoader.Inst.GetAssetRes(_Artresourcedata.getArtresources()); if (pHeroObject != null) { GameObject obj1 = Instantiate(pHeroObject, FightEditorContrler.GetInstantiate().GetFormationCenterPos(i), FightEditorContrler.GetInstantiate().GetFormationCenterAngle(i)) as GameObject; GameUtils.SetLayerRecursively(obj1, FightEditorContrler.GetInstantiate().GetShadowCullMaskLayer()); float _zoom = _Artresourcedata.getArtresources_zoom(); obj1.transform.localScale = new UnityEngine.Vector3(_zoom, _zoom, _zoom); SceneObjectManager.GetInstance().SceneObjectAddHero(obj1, pHero.GetHeroRow().getId(), pHero); FightEditorContrler.GetInstantiate().InitFormationPos(pHero, i); } } FightEditorContrler.GetInstantiate().HeroPathInitSpeed(); GameEventDispatcher.Inst.dispatchEvent(GameEventID.SE_StoryCameraEnd); //初始化完成后,切换状态 [1/20/2015 Zmy] SetFightState(FightState.prepareData); //初始入场怒气 InitFightPower(); }
//更新符文装备状态 [5/21/2015 Zmy] public void OnUpdateRuneEquipState(X_GUID _equipped, bool _state) { if (_equipped.IsValid()) { ItemEquip _item = (ItemEquip)FindItem((int)EM_BAG_HASHTABLE_TYPE.EM_BAG_HASHTABLE_TYPE_EQUIP, _equipped); if (_item != null) { _item.SetEquipState(_state); } } }
// ============================= 事件响应回调函数 ================================= //实例化hero出场特效; private void CallBack_InitHeroEffect() { for (int i = 0; i < GlobalMembers.MAX_TEAM_CELL_COUNT; ++i) { int nGroup = ObjectSelf.GetInstance().Teams.GetDefaultGroup(); if (nGroup < 0 && nGroup >= GlobalMembers.MAX_MATRIX_COUNT) { continue; } X_GUID pMemberGuiD = null; if (ObjectSelf.GetInstance().LimitFightMgr.m_bStartEnter) { pMemberGuiD = ObjectSelf.GetInstance().LimitFightMgr.m_HeroInfo[i]; if (ObjectSelf.GetInstance().LimitFightMgr.m_HeroHp[i] == 0) { //初始英雄时,如果血量记录是0 代表本次是继续开启的试炼。并且上次的英雄已死亡。那么本次不再实例化英雄 [6/19/2015 Zmy] pMemberGuiD.CleanUp(); } } else { pMemberGuiD = ObjectSelf.GetInstance().Teams.m_Matrix[nGroup, i]; //暂时默认上场第一组阵型的英雄[3/25/2015 Zmy] } if (!pMemberGuiD.IsValid()) { continue; } ObjectCard pHero = ObjectSelf.GetInstance().HeroContainerBag.FindHero(pMemberGuiD); if (pHero == null) { continue; } ArtresourceTemplate _Artresourcedata = (ArtresourceTemplate)DataTemplate.GetInstance().m_ArtresourceTable.getTableData(pHero.GetHeroData().GetHeroViewID()); if (_Artresourcedata == null) { continue; } GameObject pHeroObject = AssetLoader.Inst.GetAssetRes(_Artresourcedata.getArtresources()); if (pHeroObject != null) { //创建出场特效; GameObject eff = Instantiate(Resources.Load("Effect/Effect_Chuchang01"), FightEditorContrler.GetInstantiate().GetFormationCenterPos(i), FightEditorContrler.GetInstantiate().GetFormationCenterAngle(i)) as GameObject; Destroy(eff, 0.3f); } } Invoke("CallBack_InitHeroObject", 0.3f); }
//显示是否可以上场 按钮置灰 private void InitIsKYUpFront() { GameUtils.SetImageGrayState(CardImage, false); if (UI_Form.GetInst().GetCurPos() == 1 && _Herodata.getClientSignType()[0] == 0) { GameUtils.SetImageGrayState(CardImage, true); } if (UI_Form.GetInst().GetGuid().GUID_value > 0) { if (UI_Form.GetInst().GetAttackPos() == 0 && _Herodata.getClientSignType()[0] == 1) { int count = UI_Form.GetInst().GetBackHeroGuids().Count; for (int i = 0; i < count; i++) { if (UI_Form.GetInst().GetBackHeroGuids().Contains(HeroObject.GetGuid().GUID_value)) { GameUtils.SetImageGrayState(CardImage, true); } } } } for (int i = 0; i < GlobalMembers.MAX_TEAM_CELL_COUNT; ++i) { int nGroup = ObjectSelf.GetInstance().Teams.GetDefaultGroup(); if (nGroup < 0 && nGroup >= GlobalMembers.MAX_MATRIX_COUNT) { continue; } X_GUID pMemberGuiD = ObjectSelf.GetInstance().Teams.m_Matrix[nGroup, i]; if (pMemberGuiD.IsValid()) { ObjectCard card = ObjectSelf.GetInstance().HeroContainerBag.FindHero(pMemberGuiD); if (card == null) { continue; } int mid = GameUtils.GetHeroIDNum(card.GetHeroRow().getId()); if (UI_Form.GetInst().GetGuid() != null && UI_Form.GetInst().GetGuid().GUID_value != pMemberGuiD.GUID_value) { if (mid == GameUtils.GetHeroIDNum(HeroObject.GetHeroRow().getId()) && pMemberGuiD.GUID_value != HeroObject.GetGuid().GUID_value) { GameUtils.SetImageGrayState(CardImage, true); } } } } }
public void RemoveTeamMember(int nID, X_GUID guid) { if ((nID < 0) || (nID >= GlobalMembers.MAX_MATRIX_COUNT)) { return; } if (guid.IsValid()) { for (int i = 0; i < GlobalMembers.MAX_TEAM_CELL_COUNT; ++i) { if (m_Matrix[nID, i].GUID_value == guid.GUID_value) { m_Matrix[nID, i].CleanUp(); break; } } } }
/// <summary> /// 判断指定物品是否装备在英雄身上; /// </summary> /// <param name="itemEquip"></param> /// <returns></returns> public bool IsItemEquiped(X_GUID itemGUID) { if (!itemGUID.IsValid()) { return(false); } for (int i = 0, j = m_pItem.Length; i < j; i++) { if (m_pItem [i] == null) { continue; } if (m_pItem [i].Equals(itemGUID)) { return(true); } } return(false); }
public bool __CalculateSpellTarget(ref FIGHTOBJECT_LIST targetlist) { targetlist.m_pObjectList.Clear(); LogManager.LogAssert(m_pHolder); LogManager.LogAssert(m_pSpellInfo); SkillTemplate pRow = m_pSpellInfo.GetSpellRow(); LogManager.LogAssert(pRow); switch (m_pSpellInfo.GetTargetType()) { case (int)EM_TARGET_TYPE.EM_TARGET_FRIEND: { if (m_pSpellInfo.IsNeedTarget()) { if (m_SpellTarget.IsValid()) { SceneObjectManager pScene = SceneObjectManager.GetInstance(); LogManager.LogAssert(pScene); ObjectCreature pTarget = pScene.GetObjectHeroByGUID(m_SpellTarget); if (pTarget != null) { targetlist.Add((ObjectCreature)pTarget); } } } else if (pRow.getCoverage() < 0.0f) { SceneObjectManager pScene = SceneObjectManager.GetInstance(); LogManager.LogAssert(pScene); SCANOPERATOR_INIT init = new SCANOPERATOR_INIT(); init.m_Type = m_pSpellInfo.GetTargetType(); pScene.ScanByObject(m_pHolder, ref init); for (int j = 0; j < init.m_ObjectList.Count; j++) { targetlist.Add((ObjectCreature)init.m_ObjectList[j]); } } } break; case (int)EM_TARGET_TYPE.EM_TARGET_ENEMY: { if (m_pSpellInfo.IsNeedTarget()) { if (m_SpellTarget.IsValid()) { SceneObjectManager pScene = SceneObjectManager.GetInstance(); LogManager.LogAssert(pScene); ObjectCreature pTarget = pScene.GetSceneObjectByGUID(m_SpellTarget); if (pTarget != null) { targetlist.Add((ObjectCreature)pTarget); } } } else if (pRow.getCoverage() < 0.0f) { SceneObjectManager pScene = SceneObjectManager.GetInstance(); LogManager.LogAssert(pScene); SCANOPERATOR_INIT init = new SCANOPERATOR_INIT(); init.m_Type = m_pSpellInfo.GetTargetType(); pScene.ScanByObject(m_pHolder, ref init); for (int j = 0; j < init.m_ObjectList.Count; j++) { targetlist.Add((ObjectCreature)init.m_ObjectList[j]); } } } break; case (int)EM_TARGET_TYPE.EM_TARGET_SELF: { targetlist.Add((ObjectCreature)m_pHolder); } break; case (int)EM_TARGET_TYPE.EM_TARGET_ALL: { SceneObjectManager pScene = SceneObjectManager.GetInstance(); LogManager.LogAssert(pScene); SCANOPERATOR_INIT init = new SCANOPERATOR_INIT(); init.m_Type = m_pSpellInfo.GetTargetType(); pScene.ScanByObject(m_pHolder, ref init); for (int j = 0; j < init.m_ObjectList.Count; j++) { targetlist.Add((ObjectCreature)init.m_ObjectList[j]); } } break; case (int)EM_TARGET_TYPE.EM_TARGET_FRIEND_NO_SELF: { SceneObjectManager pScene = SceneObjectManager.GetInstance(); LogManager.LogAssert(pScene); SCANOPERATOR_INIT init = new SCANOPERATOR_INIT(); init.m_Type = m_pSpellInfo.GetTargetType(); pScene.ScanByObject(m_pHolder, ref init); for (int j = 0; j < init.m_ObjectList.Count; j++) { targetlist.Add((ObjectCreature)init.m_ObjectList[j]); } } break; case (int)EM_TARGET_TYPE.EM_TARGET_FRIEND_MIN_HPPERCENT: { SceneObjectManager pScene = SceneObjectManager.GetInstance(); LogManager.LogAssert(pScene); SCANOPERATOR_INIT init = new SCANOPERATOR_INIT(); init.m_Type = m_pSpellInfo.GetTargetType(); pScene.ScanByObject(m_pHolder, ref init); for (int j = 0; j < init.m_ObjectList.Count; j++) { targetlist.Add((ObjectCreature)init.m_ObjectList[j]); } } break; case (int)EM_TARGET_TYPE.EM_TARGET_ALL_NO_SELF: { SceneObjectManager pScene = SceneObjectManager.GetInstance(); LogManager.LogAssert(pScene); SCANOPERATOR_INIT init = new SCANOPERATOR_INIT(); init.m_Type = m_pSpellInfo.GetTargetType(); pScene.ScanByObject(m_pHolder, ref init); for (int j = 0; j < init.m_ObjectList.Count; j++) { targetlist.Add((ObjectCreature)init.m_ObjectList[j]); } } break; case (int)EM_TARGET_TYPE.EM_TARGET_ENEMY_MIN_HPPERCENT: { SceneObjectManager pScene = SceneObjectManager.GetInstance(); LogManager.LogAssert(pScene); SCANOPERATOR_INIT init = new SCANOPERATOR_INIT(); init.m_Type = m_pSpellInfo.GetTargetType(); pScene.ScanByObject(m_pHolder, ref init); for (int j = 0; j < init.m_ObjectList.Count; j++) { targetlist.Add((ObjectCreature)init.m_ObjectList[j]); } } break; case (int)EM_TARGET_TYPE.EM_TARGET_ATTACK_ME: { SceneObjectManager pScene = SceneObjectManager.GetInstance(); LogManager.LogAssert(pScene); ObjectCreature pTarget = pScene.GetObjectHeroByGUID(m_SpellTarget); if (pTarget != null) { targetlist.Add((ObjectCreature)pTarget); } } break; case (int)EM_TARGET_TYPE.EM_TARGET_ENEMY_RAND: { SceneObjectManager pScene = SceneObjectManager.GetInstance(); LogManager.LogAssert(pScene); SCANOPERATOR_INIT init = new SCANOPERATOR_INIT(); init.m_Type = m_pSpellInfo.GetTargetType(); pScene.ScanByObject(m_pHolder, ref init); for (int j = 0; j < init.m_ObjectList.Count; j++) { targetlist.Add((ObjectCreature)init.m_ObjectList[j]); } } break; case (int)EM_TARGET_TYPE.EM_TARGET_IMPACT_CASTER: { SceneObjectManager pScene = SceneObjectManager.GetInstance(); LogManager.LogAssert(pScene); ObjectCreature pTarget = pScene.GetObjectHeroByGUID(m_SpellTarget); if (pTarget != null) { targetlist.Add((ObjectCreature)pTarget); } } break; case (int)EM_TARGET_TYPE.EM_TARGET_FRIEND_RAND: { SceneObjectManager pScene = SceneObjectManager.GetInstance(); LogManager.LogAssert(pScene); SCANOPERATOR_INIT init = new SCANOPERATOR_INIT(); init.m_Type = m_pSpellInfo.GetTargetType(); int m_Tagnum = m_pSpellInfo.GetBaseSpellTargetNumber(); pScene.ScanByObject(m_pHolder, ref init, m_Tagnum); for (int j = 0; j < init.m_ObjectList.Count; j++) { targetlist.Add((ObjectCreature)init.m_ObjectList[j]); } } break; case (int)EM_TARGET_TYPE.EM_TARGET_ENEMY_RANDOM: { if (m_pSpellInfo.IsNeedTarget()) { if (m_SpellTarget.IsValid()) { SceneObjectManager pScene = SceneObjectManager.GetInstance(); LogManager.LogAssert(pScene); ObjectCreature pTarget = pScene.GetObjectHeroByGUID(m_SpellTarget); if (pTarget != null) { targetlist.Add((ObjectCreature)pTarget); } SCANOPERATOR_INIT init = new SCANOPERATOR_INIT(); init.m_Type = m_pSpellInfo.GetTargetType(); pScene.ScanByObject(m_pHolder, ref init, m_pSpellInfo.GetBaseSpellTargetNumber(), pTarget); /* targetlist.m_pObjectList.Clear();*/ for (int j = 0; j < init.m_ObjectList.Count; j++) { targetlist.Add((ObjectCreature)init.m_ObjectList[j]); } } } else { LogManager.Log("F**K"); } } break; case (int)EM_TARGET_TYPE.EM_TARGET_FRIEND_RANDOM: { if (m_pSpellInfo.IsNeedTarget()) { if (m_SpellTarget.IsValid()) { SceneObjectManager pScene = SceneObjectManager.GetInstance(); LogManager.LogAssert(pScene); ObjectCreature pTarget = pScene.GetObjectHeroByGUID(m_SpellTarget); if (pTarget != null) { targetlist.Add((ObjectCreature)pTarget); } SCANOPERATOR_INIT init = new SCANOPERATOR_INIT(); init.m_Type = m_pSpellInfo.GetTargetType(); pScene.ScanByObject(m_pHolder, ref init, m_pSpellInfo.GetBaseSpellTargetNumber(), pTarget); for (int j = 0; j < init.m_ObjectList.Count; j++) { targetlist.Add((ObjectCreature)init.m_ObjectList[j]); } } } else { LogManager.Log("F**K"); } } break; case (int)EM_TARGET_TYPE.EM_TARGET_SELF_RANDOM: { if (m_pSpellInfo.IsNeedTarget()) { if (m_SpellTarget.IsValid()) { SceneObjectManager pScene = SceneObjectManager.GetInstance(); LogManager.LogAssert(pScene); ObjectCreature pTarget = pScene.GetSceneObjectByGUID(m_SpellTarget); if (pTarget != null) { targetlist.Add((ObjectCreature)pTarget); int m_Tagnum = m_pSpellInfo.GetBaseSpellTargetNumber(); if (pTarget.GetGameObject().GetHashCode() != m_pHolder.GetGameObject().GetHashCode()) { targetlist.Add((ObjectCreature)m_pHolder); } else { m_Tagnum = m_Tagnum + 1; } SCANOPERATOR_INIT init = new SCANOPERATOR_INIT(); init.m_Type = m_pSpellInfo.GetTargetType(); pScene.ScanByObject(m_pHolder, ref init, m_Tagnum, pTarget); for (int j = 0; j < init.m_ObjectList.Count; j++) { targetlist.Add((ObjectCreature)init.m_ObjectList[j]); } } } } else { LogManager.Log("F**K"); } } break; default: break; } return(true); }
//刷新2D显示人物 public void Init2DHeros() { //int type = ObjectSelf.GetInstance().Teams.GetFormationType(); //if (type == 1) //{ TeamViewRoomTeam1.SetActive(true); TeamViewRoomTeam2.SetActive(false); CurrentViewRoomTeam = TeamViewRoomTeam1.transform; //} //else //{ // TeamViewRoomTeam1.SetActive(false); // TeamViewRoomTeam2.SetActive(true); // CurrentViewRoomTeam = TeamViewRoomTeam2.transform; //} int GroupCount = ObjectSelf.GetInstance().Teams.GetDefaultGroup(); int HeroCount = ObjectSelf.GetInstance().Teams.m_Matrix.GetLength(1); for (int i = 0; i < HeroCount; ++i) { X_GUID pMemberGuiD = ObjectSelf.GetInstance().Teams.m_Matrix[GroupCount, i]; GameObject _obj = null; if (pMemberGuiD.IsValid()) { ObjectCard temp = ObjectSelf.GetInstance().HeroContainerBag.FindHero(ObjectSelf.GetInstance().Teams.m_Matrix[GroupCount, i]); if (temp == null) { continue; } HeroTemplate _HeroData = temp.GetHeroRow(); ArtresourceTemplate _Artresourcedata = (ArtresourceTemplate)DataTemplate.GetInstance().m_ArtresourceTable.getTableData(temp.GetHeroData().GetHeroViewID()); GameObject _AssetRes = AssetLoader.Inst.GetAssetRes(_Artresourcedata.getArtresources()); if (_AssetRes != null) { if (_AssetRes.GetComponent <NavMeshAgent>() != null) { _AssetRes.GetComponent <NavMeshAgent>().enabled = false; } _obj = Instantiate(_AssetRes, CurrentViewRoomTeam.GetChild(i).position, CurrentViewRoomTeam.GetChild(i).rotation) as GameObject; float _zoom = _Artresourcedata.getArtresources_zoom(); _obj.transform.localScale = new UnityEngine.Vector3(_zoom, _zoom, _zoom); } } // else // { // //GameObject _DefRes = AssetLoader.Inst.GetAssetRes("ElementBody02"); // GameObject _DefRes = Resources.Load(common.EleBody + "ElementBody02") as GameObject; // if (_DefRes != null) // _obj = Instantiate(_DefRes, CurrentViewRoomTeam.GetChild(i).position, CurrentViewRoomTeam.GetChild(i).rotation) as GameObject; // } if (_obj != null) { HeroObjs2D.Add(_obj); Animation anim = _obj.GetComponent <Animation>(); if (anim != null) { if (anim["Nidle1"] != null) { anim.CrossFade("Nidle1", 0.5f); } else if (anim["Idle1"] != null) { anim.CrossFade("Idle1", 0.5f); } anim.wrapMode = WrapMode.Loop; } } } }
void OnclickSelectBtn() { UI_Form.GetInst().SetCurrentHeroItem(this); //UI_Form.GetInst().SetSelectModel(HeroObject);// if (UI_Form.GetInst().isClick) { //相同英雄不可同时上阵 for (int i = 0; i < GlobalMembers.MAX_TEAM_CELL_COUNT; ++i) { int nGroup = ObjectSelf.GetInstance().Teams.GetDefaultGroup(); if (nGroup < 0 && nGroup >= GlobalMembers.MAX_MATRIX_COUNT) { continue; } X_GUID pMemberGuiD = ObjectSelf.GetInstance().Teams.m_Matrix[nGroup, i]; if (pMemberGuiD.IsValid()) { ObjectCard card = ObjectSelf.GetInstance().HeroContainerBag.FindHero(pMemberGuiD); if (card == null) { continue; } int mid = GameUtils.GetHeroIDNum(card.GetHeroRow().getId()); if (UI_Form.GetInst().GetGuid() != null && UI_Form.GetInst().GetGuid().GUID_value != pMemberGuiD.GUID_value) { if (mid == GameUtils.GetHeroIDNum(HeroObject.GetHeroRow().getId()) && pMemberGuiD.GUID_value != HeroObject.GetGuid().GUID_value) { InterfaceControler.GetInst().AddMsgBox(GameUtils.getString("fight_fightprepare_tip3"), UI_Form.GetInst().GetMsgBoxGroup(), 1); return; } } } } //近战英雄只能在前排 if (UI_Form.GetInst().GetCurPos() == 1 && _Herodata.getClientSignType()[0] == 0) { InterfaceControler.GetInst().AddMsgBox(GameUtils.getString("fight_fightprepare_tip4"), UI_Form.GetInst().GetMsgBoxGroup(), 1); return; } //换人 近战英雄只能在前排 if (UI_Form.GetInst().GetGuid().GUID_value > 0) { if (UI_Form.GetInst().GetAttackPos() == 0 && _Herodata.getClientSignType()[0] == 1) { int count = UI_Form.GetInst().GetBackHeroGuids().Count; for (int i = 0; i < count; i++) { if (UI_Form.GetInst().GetBackHeroGuids().Contains(HeroObject.GetGuid().GUID_value)) { InterfaceControler.GetInst().AddMsgBox(GameUtils.getString("fight_fightprepare_tip4"), UI_Form.GetInst().GetMsgBoxGroup(), 1); return; } } } } IsUpState(); UI_Form.GetInst().isClick = false; } UI_Form.GetInst().OnClickPackBtn(); // 新手引导 if (GuideManager.GetInstance().isGuideUser&& GuideManager.GetInstance().IsContentGuideID(100305) == false && GuideManager.GetInstance().GetBackCount(100304)) { GuideManager.GetInstance().ShowGuideWithIndex(100305); } // 新手引导 if (GuideManager.GetInstance().isGuideUser&& GuideManager.GetInstance().IsContentGuideID(100404) == false && GuideManager.GetInstance().GetBackCount(100403)) { GuideManager.GetInstance().ShowGuideWithIndex(100404); } }
//索引英雄模型资源 private void IndexHeromodel() { if (SceneManager.Inst.NextloadScene.ToString().Contains("Battle"))//战斗场景加载阵型内英雄资源 { for (int i = 0; i < GlobalMembers.MAX_TEAM_CELL_COUNT; ++i) { int nGroup = ObjectSelf.GetInstance().Teams.GetDefaultGroup(); if (nGroup < 0 && nGroup >= GlobalMembers.MAX_MATRIX_COUNT) { continue; } X_GUID pMemberGuiD = ObjectSelf.GetInstance().Teams.m_Matrix[nGroup, i]; if (!pMemberGuiD.IsValid()) { continue; } ObjectCard pHero = ObjectSelf.GetInstance().HeroContainerBag.FindHero(pMemberGuiD); if (pHero == null) { continue; } int nTableID = pHero.GetHeroData().TableID; HeroTemplate _rowData = (HeroTemplate)DataTemplate.GetInstance().m_HeroTable.getTableData(nTableID); IndexModel(_rowData, true); IndexSkillmodel(_rowData); //IndexModel(_rowData); //PushNeedDownBundle("HeroPlayer" + _strRes); //IndexSkillmodel(_rowData); } } else if (SceneManager.Inst.NextloadScene.ToString().Equals("Login") == false) { //加载图鉴表中的所有英雄模型资源 [7/29/2015 Zmy] //int num = DataTemplate.GetInstance().m_IllustratehandbookTable.getDataCount(); //for (int i = 0; i < num; ++i) //{ // if (DataTemplate.GetInstance().m_IllustratehandbookTable.tableContainsKey(i) == false) // continue; // IllustratehandbookTemplate row = (IllustratehandbookTemplate)DataTemplate.GetInstance().m_IllustratehandbookTable.getTableData(i); // if (row != null && row.getType() == 1) // { // int nTableID = row.getContentId(); // HeroTemplate _rowData = (HeroTemplate)DataTemplate.GetInstance().m_HeroTable.getTableData(nTableID); // if (_rowData != null) // { // IndexModel(_rowData, true); // IndexSkillmodel(_rowData); // } // } //} //加载英雄背包中的英雄 List <ObjectCard> _heroBagCardList = ObjectSelf.GetInstance().HeroContainerBag.GetHeroList(); int _heroBagCount = _heroBagCardList.Count; for (int i = 0; i < _heroBagCount; ++i) { ObjectCard pHero = _heroBagCardList[i]; int nTableID = pHero.GetHeroData().TableID; HeroTemplate _rowData = (HeroTemplate)DataTemplate.GetInstance().m_HeroTable.getTableData(nTableID); IndexModel(_rowData, true); IndexSkillmodel(_rowData); } PushNeedDownBundle("ElementBody02" + _strRes); } PushNeedDownBundle("Cloud" + _strRes); }