public bool GetButon(XR_Enum.FeatureUsageButton featureUsage, XR_Enum.Hand hand) { XR_Controller controller = GetHandController(hand); if (controller == null) { return(false); } switch (featureUsage) { case XR_Enum.FeatureUsageButton.PrimaryButton: return(controller.IsPrimaryPressed); case XR_Enum.FeatureUsageButton.PrimaryTouch: return(controller.IsPrimaryTouched); case XR_Enum.FeatureUsageButton.SecondaryButton: return(controller.IsSecondaryPressed); case XR_Enum.FeatureUsageButton.SecondaryTouch: return(controller.IsSecondaryTouched); case XR_Enum.FeatureUsageButton.GripButton: return(controller.IsGripPressed); case XR_Enum.FeatureUsageButton.TriggerButton: return(controller.IsTriggerPressed); case XR_Enum.FeatureUsageButton.MenuButton: return(controller.IsMenuPressed); case XR_Enum.FeatureUsageButton.Primary2DAxisClick: return(controller.IsPrimary2DAxisPressed); case XR_Enum.FeatureUsageButton.Primary2DAxisTouch: return(controller.IsPrimary2DAxisTouch); case XR_Enum.FeatureUsageButton.Thumbrest: return(controller.IsThumbrestPressed); default: return(false); } }
protected override void XR_InputManager_OnAxis1D(float value, XR_Enum.Hand hand, XR_Enum.FeatureUsageAxis usageAxis) { int usageAxisInt = (int)usageAxis; switch (usageAxisInt) { case (int)XR_Enum.Oculus_Axis.Trigger: { } break; case (int)XR_Enum.Oculus_Axis.Grip: { } break; case (int)XR_Enum.Oculus_Axis.IndexNearTouch: { } break; case (int)XR_Enum.Oculus_Axis.ThumbNearTouch: { } break; case (int)XR_Enum.Oculus_Axis.CombinedTrigger: { } break; } }
protected override void XR_InputManager_OnButtonPressed(bool action, XR_Enum.Hand hand, XR_Enum.FeatureUsageButton usageButton) { int usageButtonInt = (int)usageButton; switch (usageButtonInt) { case (int)XR_Enum.HTC_Vive_Button.Primary: { } break; case (int)XR_Enum.HTC_Vive_Button.GripPress: { } break; case (int)XR_Enum.HTC_Vive_Button.TriggerPress: { } break; case (int)XR_Enum.HTC_Vive_Button.StickOrPadPress: { } break; case (int)XR_Enum.HTC_Vive_Button.StickOrPadTouch: { } break; } }
protected override void XR_InputManager_OnButtonPressed(bool action, XR_Enum.Hand hand, XR_Enum.FeatureUsageButton usageButton) { int usageButtonInt = (int)usageButton; switch (usageButtonInt) { case (int)XR_Enum.Daydream_Button.App: { } break; case (int)XR_Enum.Daydream_Button.GripPress: { } break; case (int)XR_Enum.Daydream_Button.TriggerPress: { } break; case (int)XR_Enum.Daydream_Button.TouchpadClick: { } break; case (int)XR_Enum.Daydream_Button.TouchpadTouch: { } break; } }
public float GetAxis(XR_Enum.FeatureUsageAxis featureUsage, XR_Enum.Hand hand) { XR_Controller controller = GetHandController(hand); if (controller == null) { return(0); } switch (featureUsage) { case XR_Enum.FeatureUsageAxis.Trigger: return(controller.TriggerValue); case XR_Enum.FeatureUsageAxis.Grip: return(controller.GripValue); case XR_Enum.FeatureUsageAxis.IndexTouch: return(controller.IndexTouchValue); case XR_Enum.FeatureUsageAxis.ThumbTouch: return(controller.ThumbTouchValue); case XR_Enum.FeatureUsageAxis.IndexFinger: return(controller.IndexFingerValue); case XR_Enum.FeatureUsageAxis.MiddleFinger: return(controller.MiddleFingerValue); case XR_Enum.FeatureUsageAxis.RingFinger: return(controller.RingFingerValue); case XR_Enum.FeatureUsageAxis.PinkyFinger: return(controller.PinkyFingerValue); case XR_Enum.FeatureUsageAxis.CombinedTrigger: return(controller.CombinedTriggerValue); default: return(0); } }
protected override void XR_InputManager_OnAxis2D(Vector2 value, XR_Enum.Hand hand, XR_Enum.FeatureUsage2DAxis usage2DAxis) { int usage2DAxisInt = (int)usage2DAxis; if (usage2DAxisInt == (int)XR_Enum.GearVR_2DAxis.Joystick) { } }
protected override void XR_InputManager_OnAxis1D(float value, XR_Enum.Hand hand, XR_Enum.FeatureUsageAxis usageAxis) { int usageAxisInt = (int)usageAxis; if (usageAxisInt == (int)XR_Enum.GearVR_Axis.Trigger) { } }
protected override void XR_InputManager_OnButtonPressed(bool action, XR_Enum.Hand hand, XR_Enum.FeatureUsageButton usageButton) { int usageButtonInt = (int)usageButton; switch (usageButtonInt) { case (int)XR_Enum.Oculus_Button.XA_Press: { } break; case (int)XR_Enum.Oculus_Button.XA_Touch: { } break; case (int)XR_Enum.Oculus_Button.YB_Press: { } break; case (int)XR_Enum.Oculus_Button.YB_Touch: { } break; case (int)XR_Enum.Oculus_Button.GripPress: { } break; case (int)XR_Enum.Oculus_Button.IndexTouch: { } break; case (int)XR_Enum.Oculus_Button.Start: { } break; case (int)XR_Enum.Oculus_Button.ThumbRestTouch: { } break; case (int)XR_Enum.Oculus_Button.ThumbstickClick: { } break; case (int)XR_Enum.Oculus_Button.ThumbstickTouch: { } break; } }
public static Vector2 GetAxis2D(XR_Enum.FeatureUsage2DAxis featureUsage, XR_Enum.Hand hand) { switch (SDKSetup.GetSDKType) { case XR_Enum.SDKType.XR: return(SDKSetup.Instance.XRManager.InputManager.GetAxis2D(featureUsage, hand)); //case XR_Enum.SDKType.WaveVR: default: return(Vector2.zero); } }
public static bool GetButon(XR_Enum.FeatureUsageButton featureUsage, XR_Enum.Hand hand) { switch (SDKSetup.GetSDKType) { case XR_Enum.SDKType.XR: return(SDKSetup.Instance.XRManager.InputManager.GetButon(featureUsage, hand)); //case XR_Enum.SDKType.WaveVR: default: return(false); } }
public static float GetAxis(XR_Enum.FeatureUsageAxis featureUsage, XR_Enum.Hand hand) { switch (SDKSetup.GetSDKType) { case XR_Enum.SDKType.XR: return(SDKSetup.Instance.XRManager.InputManager.GetAxis(featureUsage, hand)); //case XR_Enum.SDKType.WaveVR: default: return(0); } }
protected override void XR_InputManager_OnButtonPressed(bool action, XR_Enum.Hand hand, XR_Enum.FeatureUsageButton usageButton) { int usageButtonInt = (int)usageButton; switch (usageButtonInt) { case (int)XR_Enum.GearVR_Button.TriggerPress: { if (action) { #if CUSTOM_LEAN_TWEEN initialPos = triggerButton.transform.localPosition; LeanTween.moveLocal(triggerButton, triggerButton.transform.localPosition - new Vector3(0, 0, 0.004f), 0.2f); #endif } else { #if CUSTOM_LEAN_TWEEN LeanTween.moveLocal(triggerButton, initialPos, 0.2f); #endif } } break; case (int)XR_Enum.GearVR_Button.TouchpadClick: { meshRenderer = touchPadButton.GetComponent <MeshRenderer>(); if (action) { meshRenderer.material.color = new Color32(0, 30, 255, 255); Debug.Log("TouchpadClick"); } else { meshRenderer.material.color = Color.white; } } break; case (int)XR_Enum.GearVR_Button.TouchpadTouch: { meshRenderer = touchPadButton.GetComponent <MeshRenderer>(); if (action) { meshRenderer.material.color = new Color32(0, 118, 255, 255); Debug.Log("TouchpadTouch"); } else { meshRenderer.material.color = Color.white; } } break; } }
public static Object GetHandController(XR_Enum.Hand hand) { switch (SDKSetup.GetSDKType) { case XR_Enum.SDKType.XR: return(SDKSetup.Instance.XRManager.InputManager.GetHandController(hand) as Object); //case XR_Enum.SDKType.WaveVR: default: return(null); } }
protected override void XR_InputManager_OnAxis2D(Vector2 value, XR_Enum.Hand hand, XR_Enum.FeatureUsage2DAxis usage2DAxis) { int usage2DAxisInt = (int)usage2DAxis; switch (usage2DAxisInt) { case (int)XR_Enum.Oculus_2DAxis.Joystick: { } break; } }
protected override void XR_InputManager_OnAxis2D(Vector2 value, XR_Enum.Hand hand, XR_Enum.FeatureUsage2DAxis usage2DAxis) { int usage2DAxisInt = (int)usage2DAxis; switch (usage2DAxisInt) { case (int)XR_Enum.Daydream_2DAxis.Touchpad: { } break; } }
protected override void XR_InputManager_OnAxis1D(float value, XR_Enum.Hand hand, XR_Enum.FeatureUsageAxis usageAxis) { int usageAxisInt = (int)usageAxis; switch (usageAxisInt) { case (int)XR_Enum.Daydream_Axis.Trigger: { } break; case (int)XR_Enum.Daydream_Axis.Grip: { } break; } }
public ControllerModel GetControllerMode(XR_Enum.Device device, XR_Enum.Hand hand) { if (controllerModels == null) { return(null); } for (int i = 0; i < controllerModels.Length; i++) { if (controllerModels[i].device == device && controllerModels[i].hand == hand) { return(controllerModels[i]); } } return(null); }
public Vector2 GetAxis2D(XR_Enum.FeatureUsage2DAxis featureUsage, XR_Enum.Hand hand) { XR_Controller controller = GetHandController(hand); if (controller == null) { return(Vector2.zero); } switch (featureUsage) { case XR_Enum.FeatureUsage2DAxis.Primary2DAxis: return(controller.GetPrimary2DAxisValue); case XR_Enum.FeatureUsage2DAxis.Secondary2DAxis: return(controller.GetSecondary2DAxisValue); default: return(Vector2.zero); } }
protected override void XR_InputManager_OnAxis1D(float value, XR_Enum.Hand hand, XR_Enum.FeatureUsageAxis usageAxis) { int usageAxisInt = (int)usageAxis; switch (usageAxisInt) { case (int)XR_Enum.OpenVRFull_Axis.Trigger: { } break; case (int)XR_Enum.OpenVRFull_Axis.Grip: { } break; case (int)XR_Enum.OpenVRFull_Axis.Index: { } break; case (int)XR_Enum.OpenVRFull_Axis.Middle: { } break; case (int)XR_Enum.OpenVRFull_Axis.Ring: { } break; case (int)XR_Enum.OpenVRFull_Axis.Pinky: { } break; case (int)XR_Enum.OpenVRFull_Axis.CombinedTrigger: { } break; } }
public static GameObject GetHand(XR_Enum.Hand hand = XR_Enum.Hand.RIGHT) { switch (m_instance.currentSDK) { case XR_Enum.SDKType.XR: { if (hand == XR_Enum.Hand.RIGHT) { return(m_instance.XRManager.RightHand); } else { return(m_instance.XRManager.LeftHand); } } //case XR_Enum.SDKType.WaveVR: return m_instance.m_XRManager.GetDevice; default: return(null); } }
public XR_Controller GetHandController(XR_Enum.Hand hand) { XR_Controller controller = handControllers.Find(obj => obj.HandType == hand); return(controller); }
protected abstract void XR_InputManager_OnAxis2D(Vector2 value, XR_Enum.Hand hand, XR_Enum.FeatureUsage2DAxis usage2DAxis);
protected abstract void XR_InputManager_OnAxis1D(float value, XR_Enum.Hand hand, XR_Enum.FeatureUsageAxis usageAxis);
protected abstract void XR_InputManager_OnButtonPressed(bool action, XR_Enum.Hand hand, XR_Enum.FeatureUsageButton usageButton);
public static void InvokeButtonPress(bool action, XR_Enum.Hand hand, XR_Enum.FeatureUsageButton usageButton) { //Debug.Log(hand.ToString() + " InvokeButtonPress " + action + " UsageType: " + usageButton); OnButtonPressed?.Invoke(action, hand, usageButton); }
public static void InvokeAxis2DValue(Vector2 value, XR_Enum.Hand hand, XR_Enum.FeatureUsage2DAxis usage2DAxis) { //Debug.Log(hand.ToString() + " Invoke2DAxisValue " + value + " UsageType: " + usage2DAxis); On2DAxis?.Invoke(value, hand, usage2DAxis); }