private bool mCurSaveBinary; //是否保存二进制文件 private void OnEnable() { if (VFS_Platform != null) { flag_platform_from_param = true; platform_from_param = VFS_Platform.Value; //如果参数给的是平台,那么要倒推出,当前该平台可用的分支 string[] main_package_branches = VFSManagerEditor.VersionManager.GetBranchNamesByMainPackage(platform_from_param); if (main_package_branches != null && main_package_branches.Length > 0) { match_branches_from_param.AddRange(main_package_branches); } string platform_name = XPlatformUtil.GetNameText(platform_from_param); string source_packages_folder_path = Path.Combine(VFSEditorConst.PROJECT_VFS_SOURCE_PACKAGES_ROOT_PATH, platform_name); string[] extension_groups_in_source_package_folder = VFSUtil.GetValidExtensionGroupNames(VFSUtil.GetExtensionPackageRootFolderInPackages(source_packages_folder_path)); foreach (var groupName in extension_groups_in_source_package_folder) { string[] group_branches = VFSManagerEditor.VersionManager.GetBranchNamesByExtensionGroup(platform_from_param, groupName); if (group_branches != null && group_branches.Length > 0) { match_branches_from_param.AddRange(group_branches); } } match_branches_from_param_arr = match_branches_from_param.ToArray(); } if (!BranchName.IsNullOrEmpty()) { flag_branchName_from_param = true; branchName_from_param = BranchName; isBrancNameFromParamValid = VFSManagerEditor.VersionManager.TryGetVersionBranch(branchName_from_param, out mCurBranch); mCurSelectBranchName = BranchName; } }
public void Build(XRuntimePlatform platform, AssetCompressType compressType) { Debug.Log("[TinaX.VFS] Start build assets..."); if (ClearAssetBundleSignBeforeBuild) { VFSEditorUtil.RemoveAllAssetbundleSigns(); } Debug.Log(" handle assetbundle signs..."); RefreshAssetBundleSign(); Debug.Log(" build assetbundles by unity editor."); string packages_root_path; //VFS存放相关文件的根目录 string output_temp_path; //Unity自身打包后直接输出的目录 BuildAssetBundle(platform, compressType, out packages_root_path, out output_temp_path); #region 加载Build得到的AssetbundleManifest文件 string abmanifest_file_name = Path.GetFileName(output_temp_path); string abmanifest_path = Path.Combine(output_temp_path, abmanifest_file_name); AssetBundle ab_mainifest = AssetBundle.LoadFromFile(abmanifest_path); mAssetBundleManifest = ab_mainifest.LoadAsset <AssetBundleManifest>("AssetBundleManifest"); #endregion HandleVFSFiles(packages_root_path, output_temp_path, platform); SaveAssetHashFiles(Path.Combine(packages_root_path, VFSEditorConst.PROJECT_VFS_FILE_FOLDER_DATA)); MakeEditorBuildInfo(packages_root_path); MakeBuildInfo(packages_root_path); MakeVFSConfig(packages_root_path, Config); if (CopyToStreamingAssetsFolder) { CopyToStreamingAssets(packages_root_path, XPlatformUtil.GetNameText(platform)); } if (ClearAssetBundleSignAfterBuild) { VFSEditorUtil.RemoveAllAssetbundleSigns(); } Debug.Log("[TinaX.VFS] Build Finished."); }
/// <summary> /// 添加版本记录 /// </summary> /// <param name=""></param> public void AddVersionRecord(string branchName, long versionCode, string versionName, string versionDesc, bool saveBinary, bool dialog = true, bool log = true) { //编辑器那边限制了不能添加“比最大版本号更小的版本号”的版本,(也就是说版本号只能变大),但是这里实际上没做这个限制。以后如果有需要,可以让编辑器UI上去掉限制。 if (mDict_Branches.TryGetValue(branchName, out var branch)) { //判断一下版本号啦 if (versionCode >= 0 && !branch.IsVersionCodeExists(versionCode)) { bool isMainPackage = (branch.BType == VersionBranch.BranchType.MainPackage); bool flag_process_error = false; //处理文件过程中如果出错则中断操作且不记录数据 string platform_name = XPlatformUtil.GetNameText(branch.Platform); string source_packages_folder_path = VFSEditorUtil.GetSourcePackagesFolderPath(platform_name); string data_folder = VFSEditorUtil.GetVersionDataFolderPath_InProjectVersion(branch.BranchName, versionCode); //存放数据的地方 string build_id = string.Empty; try { XDirectory.DeleteIfExists(data_folder, true); Directory.CreateDirectory(data_folder); //复制并存档assets_hash文件 string assets_hash_path = isMainPackage ? VFSEditorUtil.GetMainPackage_AssetsHashFilePath_InSourcePackagesFolder(platform_name) : VFSEditorUtil.GetExtensionGroup_AssetsHashFilePath_InSourcePackagesFolder(platform_name, branch.ExtensionGroupName); string assets_hash_target_path = Path.Combine(data_folder, VFSConst.AssetsHashFileName); if (File.Exists(assets_hash_path)) { File.Copy(assets_hash_path, assets_hash_target_path, true); } //复制并存档Manifest文件 string manifest_target_path = VFSEditorUtil.GetVersionData_Manifest_FolderOrFilePath(!isMainPackage, branchName, versionCode); string manifest_path = isMainPackage ? VFSEditorUtil.GetMainPackage_AssetBundleManifestsFolderPath_InSourcePackagesFolder(platform_name) : VFSEditorUtil.GetExtensionGroup_AssetBundleManifestPath_InInSourcePackagesFolder(platform_name, branch.ExtensionGroupName); if (isMainPackage) { if (Directory.Exists(manifest_path)) { XDirectory.CopyDir(manifest_path, manifest_target_path); } } else { if (File.Exists(manifest_path)) { File.Copy(manifest_path, manifest_target_path); } } //复制并存档AssetBundleHashs string ab_hash_path = isMainPackage ? VFSEditorUtil.GetMainPackage_AssetBundle_HashFiles_FolderPath_InSourcePackagesFolder(platform_name) : VFSEditorUtil.GetExtensionGroup_AssetBundle_HashFiles_Path_InInSourcePackagesFolder(platform_name, branch.ExtensionGroupName); string ab_hash_target_path = VFSEditorUtil.GetVersionData_AssetBundle_HashFile_FolderOrFilePath(!isMainPackage, branchName, versionCode); if (isMainPackage) { if (Directory.Exists(ab_hash_path)) { XDirectory.CopyDir(ab_hash_path, ab_hash_target_path); } } else { if (File.Exists(ab_hash_path)) { File.Copy(ab_hash_path, ab_hash_target_path); } } //复制并存档vfs config (main package) if (isMainPackage) { string vfs_config_path = VFSUtil.GetVFSConfigFilePath_InPackages(VFSEditorUtil.GetSourcePackagesFolderPath(platform_name)); if (File.Exists(vfs_config_path)) { string target_path = Path.Combine(data_folder, VFSConst.Config_Runtime_FileName); File.Copy(vfs_config_path, target_path, true); } } //Group Options if (!isMainPackage) { string group_option_path = VFSUtil.GetExtensionPackages_GroupOptions_FilePath(source_packages_folder_path, branch.ExtensionGroupName); if (File.Exists(group_option_path)) { string target_path = Path.Combine(data_folder, VFSConst.ExtensionGroup_GroupOption_FileName); File.Copy(group_option_path, target_path, true); } } //Group Info if (!isMainPackage) { string group_info_path = VFSUtil.GetExtensionGroup_GroupInfo_Path_InGroupPath(VFSUtil.GetExtensionGroupFolder(source_packages_folder_path, branch.ExtensionGroupName)); if (File.Exists(group_info_path)) { string target_path = Path.Combine(data_folder, VFSConst.VFS_ExtensionGroupInfo_FileName); File.Copy(group_info_path, target_path, true); } } //复制并存档editor build info string editor_build_info_path = VFSEditorUtil.Get_EditorBuildInfoPath(VFSEditorUtil.GetSourcePackagesFolderPath(platform_name)); if (File.Exists(editor_build_info_path)) { string target_path = VFSEditorUtil.GetVersionData_EditorBuildInfo_Path(branchName, versionCode); File.Copy(editor_build_info_path, target_path); } //复制并存档 build info string build_info_path = VFSUtil.GetMainPackage_BuildInfo_Path(VFSEditorUtil.GetSourcePackagesFolderPath(platform_name)); if (File.Exists(build_info_path)) { //存档 string target_path = VFSEditorUtil.GetVersionData_BuildInfo_Path(branchName, versionCode); File.Copy(build_info_path, target_path); //反写版本信息到source package string build_info_json = File.ReadAllText(target_path, Encoding.UTF8); var obj = JsonUtility.FromJson <BuildInfo>(build_info_json); build_id = obj.BuildID; //写出版本信息 var version_info = new PackageVersionInfo { version = versionCode, versionName = versionName, buildId = obj.BuildID, branch = branch.BranchName }; string version_info_path = isMainPackage ? VFSEditorUtil.Get_MainPackage_PackageVersionFilePath_InSourcePackages(platform_name) : VFSEditorUtil.Get_ExtensionGroups_PackageVersionFilePath_InSourcePackages(ref platform_name, ref branch.ExtensionGroupName); XFile.DeleteIfExists(version_info_path); XConfig.SaveJson(version_info, version_info_path, AssetLoadType.SystemIO); //检查当前StreamingAssets中是否有与之build id一致的情况,如果有,也写出 if (isMainPackage) { string buildinfo_in_stream = VFSUtil.GetMainPackage_BuildInfo_Path(VFSUtil.GetPackagesRootFolderInStreamingAssets(platform_name)); if (File.Exists(buildinfo_in_stream)) { try { var obj_stream = XConfig.GetJson <BuildInfo>(buildinfo_in_stream, AssetLoadType.SystemIO, false); if (obj_stream.BuildID == obj.BuildID) { //一致,写出 string target_stream = VFSUtil.GetMainPackage_VersionInfo_Path(VFSUtil.GetPackagesRootFolderInStreamingAssets(platform_name)); XConfig.SaveJson(version_info, target_stream, AssetLoadType.SystemIO); } } catch { } } } else { string buildinfo_in_stream = VFSUtil.GetExtensionGroup_BuildInfo_Path(VFSUtil.GetPackagesRootFolderInStreamingAssets(platform_name), branch.ExtensionGroupName); if (File.Exists(buildinfo_in_stream)) { try { var obj_stream = XConfig.GetJson <BuildInfo>(buildinfo_in_stream, AssetLoadType.SystemIO, false); if (obj_stream.BuildID == obj.BuildID) { //一致,写出 string target_stream = VFSUtil.GetExtensionGroup_VersionInfo_Path(VFSUtil.GetPackagesRootFolderInStreamingAssets(platform_name), branch.ExtensionGroupName); XConfig.SaveJson(version_info, target_stream, AssetLoadType.SystemIO); } } catch { } } } } } catch (Exception e) { XDirectory.DeleteIfExists(data_folder, true); flag_process_error = true; throw e; } //保存二进制文件 if (saveBinary && !flag_process_error) { string binary_path = VFSEditorUtil.Get_AssetsBinaryFolderPath_InVersion(branchName, versionCode); try { long total_count = 0; //把所有二进制文件直接全拷进去 string binary_path_temp = Path.Combine(binary_path, "temp"); string binary_path_temp_remote = Path.Combine(binary_path, "temp_remote"); XDirectory.DeleteIfExists(binary_path_temp, true); Directory.CreateDirectory(binary_path_temp); if (isMainPackage) { XDirectory.DeleteIfExists(binary_path_temp_remote, true); Directory.CreateDirectory(binary_path_temp_remote); } //移动文件 if (isMainPackage) { string local_path = VFSEditorUtil.Get_MainPackage_AssetsFolderPath_InSourcePackages(platform_name); int local_path_len = local_path.Length + 1; string[] local_files = Directory.GetFiles(local_path, "*.*", SearchOption.AllDirectories); if (local_files != null && local_files.Length > 0) { ArrayUtil.RemoveDuplicationElements(ref local_files); foreach (var item in local_files) { total_count++; string pure_path = item.Substring(local_path_len, item.Length - local_path_len); string target_path = Path.Combine(binary_path_temp, pure_path); XDirectory.CreateIfNotExists(Path.GetDirectoryName(target_path)); File.Copy(item, target_path); } } string remote_path = VFSEditorUtil.Get_MainPackage_RemoteAssetsFolderPath_InSourcePackages(platform_name); if (Directory.Exists(remote_path)) { int remote_path_len = remote_path.Length + 1; string[] remote_files = Directory.GetFiles(remote_path, "*.*", SearchOption.AllDirectories); if (remote_files != null && remote_files.Length > 0) { total_count++; ArrayUtil.RemoveDuplicationElements(ref remote_files); foreach (var item in remote_files) { string pure_path = item.Substring(remote_path_len, item.Length - remote_path_len); string target_path = Path.Combine(binary_path_temp_remote, pure_path); XDirectory.CreateIfNotExists(Path.GetDirectoryName(target_path)); File.Copy(item, target_path); } } } } else { string group_path = VFSEditorUtil.Get_ExtensionGroupFolderPath_InSourcePackages(platform_name, branch.ExtensionGroupName); int group_path_len = group_path.Length + 1; string[] group_files = Directory.GetFiles(group_path, "*.*", SearchOption.AllDirectories); if (group_files != null && group_files.Length > 0) { total_count++; ArrayUtil.RemoveDuplicationElements(ref group_files); foreach (var item in group_files) { string pure_path = item.Substring(group_path_len, item.Length - group_path_len); string target_path = Path.Combine(binary_path_temp, pure_path); XDirectory.CreateIfNotExists(Path.GetDirectoryName(target_path)); File.Copy(item, target_path); } } } long zip_counter = 0; int zip_counter_t = 0; //打包 string zip_file_path = Path.Combine(binary_path, VFSEditorConst.VFS_VERSION_AssetsBinary_Zip_Name); ZipUtil.ZipDirectory(binary_path_temp, zip_file_path, fileName => { if (log || dialog) { zip_counter++; if (total_count > 100) { zip_counter_t++; if (zip_counter_t >= 20) { zip_counter_t = 0; if (log) { Debug.Log($" Create Zip: {zip_counter}/{total_count}"); } if (dialog) { EditorUtility.DisplayProgressBar("Create Zip", $"{zip_counter}/{total_count}\n{fileName}", zip_counter / total_count); } } } else { if (log) { Debug.Log($" Create Zip: {zip_counter}/{total_count} : {fileName}"); } if (dialog) { EditorUtility.DisplayProgressBar("Create Zip", $"{zip_counter}/{total_count}\n{fileName}", zip_counter / total_count); } } } }); if (isMainPackage) { string zip_file_path_remote = Path.Combine(binary_path, VFSEditorConst.VFS_VERSION_AssetsBinary_REMOTE_Zip_Name); zip_counter = 0; zip_counter_t = 0; ZipUtil.ZipDirectory(binary_path_temp_remote, zip_file_path_remote, fileName => { if (log || dialog) { zip_counter++; if (total_count > 100) { zip_counter_t++; if (zip_counter_t >= 20) { zip_counter_t = 0; if (log) { Debug.Log($" Create Zip: {zip_counter}/{total_count}"); } if (dialog) { EditorUtility.DisplayProgressBar("Create Zip", $"{zip_counter}/{total_count}\n{fileName}", zip_counter / total_count); } } } else { if (log) { Debug.Log($" Create Zip: {zip_counter}/{total_count} : {fileName}"); } if (dialog) { EditorUtility.DisplayProgressBar("Create Zip", $"{zip_counter}/{total_count}\n{fileName}", zip_counter / total_count); } } } }); } if (dialog) { EditorUtility.ClearProgressBar(); //上面这个应该是同步方法,不会有时间错乱。(吧 } //删除temp XDirectory.DeleteIfExists(binary_path_temp); XDirectory.DeleteIfExists(binary_path_temp_remote); } catch (Exception e) { flag_process_error = true; XDirectory.DeleteIfExists(binary_path); throw e; } } if (!flag_process_error) { //登记到索引 var vr = new VersionRecord() { versionCode = versionCode, versionName = versionName, desc = versionDesc, build_id = build_id }; //记录版本 branch.AddVersion(ref vr); //保存版本索引 SaveBranchFile(ref branch); } } } }
private void RefreshData_Left_list() { if (mLeft_Select_Platform == null) { return; } var platform_name = XPlatformUtil.GetNameText(mLeft_Select_Platform.Value); string source_packages_root_path = VFSEditorUtil.GetSourcePackagesFolderPath(platform_name); string package_stream_root_path = VFSUtil.GetPackagesRootFolderInStreamingAssets(platform_name); //检查,StreamingAssets if (mDict_MainPackage_SourcePackage[mLeft_Select_Platform.Value] && mDict_MainPackage_StreamingAssets[mLeft_Select_Platform.Value]) { //两边都有,我们来看看两边的build_id是否一致 string build_info_source_path = VFSUtil.GetMainPackage_BuildInfo_Path(source_packages_root_path); string build_info_stream_path = VFSUtil.GetMainPackage_BuildInfo_Path(package_stream_root_path); if (File.Exists(build_info_stream_path) && File.Exists(build_info_source_path)) { try { var build_info_source = JsonUtility.FromJson <TinaX.VFSKitInternal.BuildInfo>(File.ReadAllText(build_info_source_path)); var build_info_stream = JsonUtility.FromJson <TinaX.VFSKitInternal.BuildInfo>(File.ReadAllText(build_info_stream_path)); if (build_info_source.BuildID != build_info_stream.BuildID) { main_package_not_same = true; } } catch { } } } else { main_package_not_same = false; } //扩展组的处理 mDict_ExtensionGroups_Info.Clear(); if (mDict_Extensions_SourcePackage[mLeft_Select_Platform.Value]) { string source_extensions_root_path = VFSUtil.GetExtensionPackageRootFolderInPackages(source_packages_root_path); string[] group_names = VFSUtil.GetValidExtensionGroupNames(source_extensions_root_path); foreach (var group in group_names) { //streamingassets 中存在嘛 if (VFSUtil.IsValidExtensionPackage(VFSUtil.GetExtensionGroupFolder(package_stream_root_path, group))) { //存在,检查build_id string build_id_path_source = VFSUtil.GetExtensionGroup_BuildInfo_Path(source_packages_root_path, group); string build_id_path_stream = VFSUtil.GetExtensionGroup_BuildInfo_Path(package_stream_root_path, group); try { var b_info_source = JsonUtility.FromJson <TinaX.VFSKitInternal.BuildInfo>(File.ReadAllText(build_id_path_source)); var b_info_stream = JsonUtility.FromJson <TinaX.VFSKitInternal.BuildInfo>(File.ReadAllText(build_id_path_stream)); if (b_info_source.BuildID == b_info_stream.BuildID) { mDict_ExtensionGroups_Info.Add(group, 2); } else { mDict_ExtensionGroups_Info.Add(group, 1); } } catch { } if (!mDict_ExtensionGroups_Info.ContainsKey(group)) { mDict_ExtensionGroups_Info.Add(group, 2); } } else { // 不存在 mDict_ExtensionGroups_Info.Add(group, 0); } } } mFlag_RefreshData_left_platform = mLeft_Select_Platform; mFlag_RefreshData_left = true; }
/// <summary> /// 准备GUI需要用到的数据 /// </summary> private void RefreshDatas() { source_packages_counter = 0; if (mDict_MainPackage_SourcePackage == null) { mDict_MainPackage_SourcePackage = new Dictionary <XRuntimePlatform, bool>(); } else { mDict_MainPackage_SourcePackage.Clear(); } if (mDict_MainPackage_StreamingAssets == null) { mDict_MainPackage_StreamingAssets = new Dictionary <XRuntimePlatform, bool>(); } else { mDict_MainPackage_StreamingAssets.Clear(); } if (mDict_Extensions_SourcePackage == null) { mDict_Extensions_SourcePackage = new Dictionary <XRuntimePlatform, bool>(); } else { mDict_Extensions_SourcePackage.Clear(); } if (mDict_Extensions_StreamingAssets == null) { mDict_Extensions_StreamingAssets = new Dictionary <XRuntimePlatform, bool>(); } else { mDict_Extensions_StreamingAssets.Clear(); } foreach (XRuntimePlatform platform in Enum.GetValues(typeof(XRuntimePlatform))) { string platform_name = XPlatformUtil.GetNameText(platform); //source packages string source_packages_path = VFSEditorUtil.GetSourcePackagesFolderPath(platform_name); mDict_MainPackage_SourcePackage.Add(platform, VFSEditorUtil.IsValid_MainPackage_InPackages(source_packages_path)); mDict_Extensions_SourcePackage.Add(platform, VFSEditorUtil.IsAnyValidExtensionGroup_InPackages(source_packages_path)); if (mDict_MainPackage_SourcePackage[platform] || mDict_Extensions_SourcePackage[platform]) { source_packages_counter++; } //streamingassets string packages_stream_path = VFSUtil.GetPackagesRootFolderInStreamingAssets(platform_name); mDict_MainPackage_StreamingAssets.Add(platform, VFSEditorUtil.IsValid_MainPackage_InPackages(packages_stream_path, true)); mDict_Extensions_StreamingAssets.Add(platform, VFSEditorUtil.IsAnyValidExtensionGroup_InPackages(packages_stream_path)); if (mDict_MainPackage_StreamingAssets[platform] || mDict_Extensions_StreamingAssets[platform]) { packages_stream_counter++; } } mFlag_RefreshData = true; }
private void OnGUI() { if (!mFlag_RefreshData) { this.RefreshDatas(); } EditorGUILayout.BeginHorizontal(GUILayout.Width(width_total)); //左边列表-source packages EditorGUILayout.BeginVertical(mStyle_box, GUILayout.Width(width_left_area)); GUILayout.Label("Source Packages:"); if (source_packages_counter > 0) { v2_list_left = EditorGUILayout.BeginScrollView(v2_list_left); foreach (var item in mDict_MainPackage_SourcePackage) { if (item.Value || mDict_Extensions_SourcePackage[item.Key]) { if (mLeft_Select_Platform != null && mLeft_Select_Platform == item.Key) { GUILayout.Label($"[{item.Key.ToString()}]", mStyle_select_label); } else { if (GUILayout.Button(item.Key.ToString())) { mLeft_Select_Platform = item.Key; } } } } EditorGUILayout.EndScrollView(); } else { GUILayout.FlexibleSpace(); GUILayout.Label(IsChinese ? "没有任何已构建的资源" : "No any built files", mStyle_center_large_label); GUILayout.FlexibleSpace(); } EditorGUILayout.EndVertical(); //中间 EditorGUILayout.BeginVertical(GUILayout.Width(width_center_area)); v2_list_center = EditorGUILayout.BeginScrollView(v2_list_center); //中间-source packages EditorGUILayout.BeginVertical(mStyle_box_center, GUILayout.MinHeight((this.position.height - 25) / 2)); if (mLeft_Select_Platform == null) { GUILayout.FlexibleSpace(); GUILayout.Label(@"(_ _)。゜zzZ"); GUILayout.FlexibleSpace(); } else { if (!mFlag_RefreshData_left || mFlag_RefreshData_left_platform == null || mFlag_RefreshData_left_platform.Value != mLeft_Select_Platform.Value) { RefreshData_Left_list(); } string platform_name = XPlatformUtil.GetNameText(mLeft_Select_Platform.Value); GUILayout.Label(IsChinese ? "已构建的资源" : "Built Assets"); GUILayout.Label((IsChinese ? "平台:" : "Platform: ") + mLeft_Select_Platform.ToString() + " / " + platform_name); if (mDict_MainPackage_SourcePackage[mLeft_Select_Platform.Value]) { if (!mDict_MainPackage_StreamingAssets[mLeft_Select_Platform.Value]) { //source有,stream没有,显示复制选项 if (GUILayout.Button(IsChinese?"复制 主包 到StreamingAssets":"Copy Main Package To StreamingAssets")) { VFSEditorUtil.CopyToStreamingAssets(VFSEditorUtil.GetSourcePackagesFolderPath(platform_name), platform_name, false, true); AssetDatabase.Refresh(); RefreshDatas(); } //source有,stream没有,显示复制选项 if (GUILayout.Button(IsChinese ? "复制 全部 到StreamingAssets" : "Copy All Packages To StreamingAssets")) { VFSEditorUtil.CopyToStreamingAssets(VFSEditorUtil.GetSourcePackagesFolderPath(platform_name), platform_name, false, false); AssetDatabase.Refresh(); RefreshDatas(); } } else { if (main_package_not_same) { EditorGUILayout.HelpBox(IsChinese?"StreamingAssets有 主包 资源,但与构建目录中的资源不一致。": "StreamingAssets has the main package resource, but it is not consistent with the resources in the build directory.", MessageType.None); //source有,stream没有,显示复制选项 if (GUILayout.Button(IsChinese ? "复制 主包 到StreamingAssets" : "Copy Main Package To StreamingAssets")) { VFSEditorUtil.CopyToStreamingAssets(VFSEditorUtil.GetSourcePackagesFolderPath(platform_name), platform_name, false, true); AssetDatabase.Refresh(); RefreshDatas(); } } } } if (mDict_Extensions_SourcePackage[mLeft_Select_Platform.Value]) { if (mDict_ExtensionGroups_Info.Count > 0) { GUILayout.Space(5); foreach (var item in mDict_ExtensionGroups_Info) { if (item.Value != 2) { if (GUILayout.Button(IsChinese ? $"复制扩展组 {item.Key} 到StreamingAssets" : $"Copy Extension Group \"{item.Key}\" To StreamingAsssets")) { string extension_group_source_path = VFSUtil.GetExtensionGroupFolder(VFSEditorUtil.GetSourcePackagesFolderPath(platform_name), item.Key); VFSEditorUtil.CopyExtensionPackageToSreamingAssets(extension_group_source_path, platform_name, item.Key); AssetDatabase.Refresh(); RefreshDatas(); RefreshData_Left_list(); Refresh_Right_list(); } } } } } } EditorGUILayout.EndVertical(); GUILayout.Space(10); //中间-streamingassets EditorGUILayout.BeginVertical(mStyle_box_center, GUILayout.MinHeight((this.position.height - 25) / 2)); if (mRight_Select_Platform == null) { GUILayout.FlexibleSpace(); GUILayout.Label(@"(๑•̀ㅂ•)و✧́"); GUILayout.FlexibleSpace(); } else { GUILayout.Label("StreamingAssets"); GUILayout.Label((IsChinese ? "平台:" : "Platform: ") + mRight_Select_Platform.ToString() + " / " + XPlatformUtil.GetNameText(mRight_Select_Platform.Value)); if (GUILayout.Button(IsChinese ? "删除资源" : "Delete Assets")) { if (EditorUtility.DisplayDialog("sure?", IsChinese?"确定要删除吗":"Are you sure to delete?", IsChinese ? "删它!" : "Delete", IsChinese ? "取消" : "Cancel")) { VFSEditorUtil.DeletePackagesFromStreamingAssets(XPlatformUtil.GetNameText(mRight_Select_Platform.Value)); mDict_Extensions_StreamingAssets[mRight_Select_Platform.Value] = false; mDict_MainPackage_StreamingAssets[mRight_Select_Platform.Value] = false; mRight_Select_Platform = null; mFlag_RefreshData_right = false; AssetDatabase.Refresh(); RefreshDatas(); RefreshData_Left_list(); } } } EditorGUILayout.EndVertical(); EditorGUILayout.EndScrollView(); EditorGUILayout.EndVertical(); //右边 EditorGUILayout.BeginVertical(mStyle_box, GUILayout.Width(width_right_area)); GUILayout.Label("StreamingAssets:"); if (packages_stream_counter > 0) { v2_list_right = EditorGUILayout.BeginScrollView(v2_list_right); foreach (var item in mDict_MainPackage_StreamingAssets) { if (item.Value || mDict_Extensions_StreamingAssets[item.Key]) { if (mRight_Select_Platform != null && mRight_Select_Platform == item.Key) { GUILayout.Label($"[{item.Key.ToString()}]", mStyle_select_label); } else { if (GUILayout.Button(item.Key.ToString())) { mRight_Select_Platform = item.Key; } } } } EditorGUILayout.EndScrollView(); } else { GUILayout.FlexibleSpace(); GUILayout.Label(IsChinese ? "没有任何有效的的包" : "No any valid packages", mStyle_center_large_label); GUILayout.FlexibleSpace(); } EditorGUILayout.EndVertical(); EditorGUILayout.EndHorizontal(); }
public void BuildAssetBundle(XRuntimePlatform platform, AssetCompressType compressType, out string output_folder, out string temp_output_folder) { var buildTarget = XPlatformEditorUtil.GetBuildTarget(platform); var target_name = XPlatformUtil.GetNameText(platform); output_folder = Path.Combine(VFSEditorConst.PROJECT_VFS_SOURCE_PACKAGES_ROOT_PATH, target_name); string build_output_folder = Path.Combine(output_folder, "build_temp"); temp_output_folder = build_output_folder; if (ClearOutputFolder) { XDirectory.DeleteIfExists(output_folder, true); } XDirectory.CreateIfNotExists(output_folder); XDirectory.CreateIfNotExists(temp_output_folder); //压缩方法 BuildAssetBundleOptions build_opt = BuildAssetBundleOptions.None; switch (compressType) { default: case AssetCompressType.LZ4: build_opt = BuildAssetBundleOptions.ChunkBasedCompression; break; case AssetCompressType.LZMA: build_opt = BuildAssetBundleOptions.None; break; case AssetCompressType.None: build_opt = BuildAssetBundleOptions.UncompressedAssetBundle; break; } //强制重新构建 if (ForceRebuild) { build_opt = build_opt | BuildAssetBundleOptions.ForceRebuildAssetBundle; } //严格模式 if (StrictMode) { build_opt = build_opt | BuildAssetBundleOptions.StrictMode; } //Hash保持一致 build_opt = build_opt | BuildAssetBundleOptions.DeterministicAssetBundle; //叫Unity来打ab包 BuildPipeline.BuildAssetBundles(build_output_folder, build_opt, buildTarget); //打包完了,把所有打包得到的AssetBundle文件记录下来 string ab_extension = Config.AssetBundleFileExtension; if (!ab_extension.StartsWith(".")) { ab_extension = "." + ab_extension; } string[] files = Directory.GetFiles(build_output_folder, $"*{ab_extension}", SearchOption.AllDirectories); #region temp下的目录完全hash //var hashBook = new FilesHashBook(); //List<FilesHashBook.FileHash> temp_hash_list = new List<FilesHashBook.FileHash>(); //int build_output_folder_len = build_output_folder.Length + 1; //foreach (var file in files) //{ // string pure_path = file.Substring(build_output_folder_len, file.Length - build_output_folder_len); // if (pure_path.IndexOf("\\") != -1) // pure_path = pure_path.Replace("\\", "/"); // temp_hash_list.Add(new FilesHashBook.FileHash() // { // p = pure_path, // h = XFile.GetMD5(file, true) // }); //} //hashBook.Files = temp_hash_list.ToArray(); //string hashBook_path = Path.Combine(build_output_folder, VFSConst.ABsHashFileName); //XFile.DeleteIfExists(hashBook_path); //string hashBook_json = JsonUtility.ToJson(hashBook); //File.WriteAllText(hashBook_path, hashBook_json, Encoding.UTF8); #endregion }
public static string GetPackagesRootFolderInStreamingAssets() { var pname = XPlatformUtil.GetNameText(XPlatformUtil.GetXRuntimePlatform(Application.platform)); return(GetPackagesRootFolderInStreamingAssets(pname)); }
private void OnGUI() { //GUILayout.Label("width " + this.position.width + " height:" + this.position.height); EditorGUILayout.BeginVertical(); GUILayout.Space(10); mBranchAndPlatformValid = true; #region 版本分支 if (flag_branchName_from_param) { //参数指定了分支名 if (!isBrancNameFromParamValid) { //给出的分支名无效 GUILayout.FlexibleSpace(); GUILayout.Label(IsChinese ? $"出错:指定的分支名 {branchName_from_param} 无效" : $"Error: invalid branch name {branchName_from_param} specified"); GUILayout.FlexibleSpace(); mBranchAndPlatformValid = false; } else { //使用给定的分支信息继续 EditorGUILayout.BeginHorizontal(); GUILayout.Label(IsChinese ? "版本分支:" : "Version Branch: ", GUILayout.Width(110)); EditorGUILayout.LabelField(branchName_from_param); EditorGUILayout.EndHorizontal(); } } else { //手动选择分支 if (flag_platform_from_param) { //从参数里获取到了平台信息,那么就要根据指定的平台来选择分支 if (match_branches_from_param.Count == 0) { mBranchAndPlatformValid = false; GUILayout.Label(IsChinese ? $"没有平台{platform_from_param.ToString()}对应的分支信息" : $"There is no branch info corresponding to platform {platform_from_param.ToString()}"); } else { EditorGUILayout.BeginHorizontal(); GUILayout.Label(IsChinese ? "版本分支:" : "Version Branch: ", GUILayout.Width(110)); mCur_Select_Branch_Index = EditorGUILayout.Popup(mCur_Select_Branch_Index, match_branches_from_param_arr); EditorGUILayout.EndHorizontal(); mCurSelectBranchName = match_branches_from_param_arr[mCur_Select_Branch_Index]; } } else { if (!mAllBranch_Inited) { mAllBranchNames = VFSManagerEditor.VersionManager.GetBranchNames(); mCur_Select_Branch_Index = 0; mAllBranch_Inited = true; } if (mAllBranchNames.Length == 0) { mBranchAndPlatformValid = false; GUILayout.Label(IsChinese ? "没有分支信息" : "No Branch Infos"); } else { EditorGUILayout.BeginHorizontal(); GUILayout.Label(IsChinese ? "版本分支:" : "Version Branch: ", GUILayout.Width(110)); mCur_Select_Branch_Index = EditorGUILayout.Popup(mCur_Select_Branch_Index, mAllBranchNames); EditorGUILayout.EndHorizontal(); mCurSelectBranchName = mAllBranchNames[mCur_Select_Branch_Index]; } } } #endregion #region 平台选择 if (mBranchAndPlatformValid) { if (flag_platform_from_param) { //指定了平台,直接显示 EditorGUILayout.BeginHorizontal(); GUILayout.Label(IsChinese ? "目标平台" : "Platform :", GUILayout.Width(110)); GUILayout.Label(platform_from_param.ToString()); EditorGUILayout.EndHorizontal(); //由分支决定平台 if (mCurBranch == null || mCurBranch.BranchName != mCurSelectBranchName) { VFSManagerEditor.VersionManager.TryGetVersionBranch(mCurSelectBranchName, out mCurBranch); } } else { if (flag_branchName_from_param) { //指定了分支但没指定平台,也直接显示 //指定了平台,直接显示 EditorGUILayout.BeginHorizontal(); GUILayout.Label(IsChinese ? "目标平台" : "Platform :", GUILayout.Width(110)); GUILayout.Label(platform_from_param.ToString()); EditorGUILayout.EndHorizontal(); } else { //由分支决定平台 if (mCurBranch == null || mCurBranch.BranchName != mCurSelectBranchName) { VFSManagerEditor.VersionManager.TryGetVersionBranch(mCurSelectBranchName, out mCurBranch); } EditorGUILayout.BeginHorizontal(); GUILayout.Label(IsChinese ? "目标平台" : "Platform", GUILayout.Width(110)); GUILayout.Label(mCurBranch.Platform.ToString()); EditorGUILayout.EndHorizontal(); } } if (IsSourcePackagesValidByCurBranch_BranchName == null || IsSourcePackagesValidByCurBranch_BranchName != mCurBranch.BranchName) { string platformName = XPlatformUtil.GetNameText(mCurBranch.Platform); string source_packages_folder_path = Path.Combine(VFSEditorConst.PROJECT_VFS_SOURCE_PACKAGES_ROOT_PATH, platformName); if (mCurBranch.BType == VersionBranch.BranchType.MainPackage) { IsSourcePackagesValidByCurBranch = VFSEditorUtil.IsValid_MainPackage_InPackages(source_packages_folder_path); } else { IsSourcePackagesValidByCurBranch = VFSEditorUtil.IsValid_ExtensionGroup_InPackages(source_packages_folder_path, mCurBranch.ExtensionGroupName); } IsSourcePackagesValidByCurBranch_BranchName = mCurBranch.BranchName; } if (!IsSourcePackagesValidByCurBranch) { EditorGUILayout.HelpBox(IsChinese ? "没有适合当前分支的已构建文件,请先构建资源。" : "There are no built files for the current branch, please build assets first.", MessageType.Error); mBranchAndPlatformValid = false; } } #endregion #region 杂七杂八信息 if (mBranchAndPlatformValid) { //先算一下版本号 if (curMaxVersionCode_BranchName == null || curMaxVersionCode_BranchName != mCurBranch.BranchName) { var max_version = mCurBranch.GetMaxVersion(); if (max_version == null) { curMaxVersionCode = -1; } else { curMaxVersionCode = max_version.Value.versionCode; } curMaxVersionCode_BranchName = mCurBranch.BranchName; } //版本号 EditorGUILayout.BeginHorizontal(); GUILayout.Label(IsChinese ? "版本号:" : "Version Code:", GUILayout.Width(110)); mCurVersionCode = EditorGUILayout.LongField(mCurVersionCode); EditorGUILayout.EndHorizontal(); if (mCurVersionCode <= curMaxVersionCode) { mCurVersionCode = curMaxVersionCode + 1; } //版本名 EditorGUILayout.BeginHorizontal(); GUILayout.Label(IsChinese ? "版本名:" : "Version Name:", GUILayout.Width(110)); mCurVersionName = EditorGUILayout.TextField(mCurVersionName); EditorGUILayout.EndHorizontal(); //版本描述 EditorGUILayout.BeginHorizontal(); GUILayout.Label(IsChinese ? "版本描述:" : "Description:", GUILayout.Width(110)); mCurVersionDecs = EditorGUILayout.TextArea(mCurVersionDecs); EditorGUILayout.EndHorizontal(); GUILayout.Space(5); //保存二进制文件 EditorGUILayout.BeginHorizontal(); //GUILayout.Label(IsChinese ? "保存二进制文件:" : "Save Binary:", GUILayout.Width(125)); mCurSaveBinary = EditorGUILayout.Toggle(IsChinese ? "保存二进制文件:" : "Save Binary:", mCurSaveBinary); EditorGUILayout.EndHorizontal(); if (mCurSaveBinary) { if (IsChinese) { EditorGUILayout.HelpBox("该版本记录不仅仅会保存资源的Hash值,同时将会保存所有构建出的资源文件。这会占用较大的磁盘空间。", MessageType.Info); } else { EditorGUILayout.HelpBox("This version record will not only save the hash info of the resource, but also all the resource files that are built. This will take up a lot of disk space.", MessageType.Info); } } } if (mBranchAndPlatformValid) { if (GUILayout.Button("Save")) { VFSManagerEditor.VersionManager.AddVersionRecord(mCurBranch.BranchName, mCurVersionCode, mCurVersionName, mCurVersionDecs, mCurSaveBinary); EditorUtility.DisplayDialog("Finish", "Finish", "Ok"); this.Close(); } } #endregion EditorGUILayout.EndVertical(); }