static void OnSecondRuntimeMethodLoad() { GameObject gameObject = new GameObject("Wuxingogo Kernal"); behaviour = gameObject.AddComponent <XMonoBehaviour>(); Object.DontDestroyOnLoad(gameObject); }
static void OnSecondRuntimeMethodLoad() { GameObject gameObject = new GameObject("Wuxingogo Kernal"); behaviour = gameObject.AddComponent<XMonoBehaviour>(); Object.DontDestroyOnLoad(gameObject); }