void AddApplyButton() { GUILayout.BeginHorizontal(); GUILayout.Label(""); //为使按钮靠左,添加不显示的Label if (GUILayout.Button("Save", GUILayout.Width(50f), GUILayout.Height(20f))) { XML_IO.Save("maize.xml", Name, InitStep, MaxStep, LRule, BranchTexturePath, GlobalVariables, Meshes); } if (GUILayout.Button("Apply", GUILayout.Width(50f), GUILayout.Height(20f))) { XML_IO.Save("maize.xml", Name, InitStep, MaxStep, LRule, BranchTexturePath, GlobalVariables, Meshes); GameObject.Find("BuildButton").GetComponent <BuildButton>().Click(); } GUILayout.EndHorizontal(); }