public void OnSetParent(XLEBridgeUtils.INativeObjectAdapter newParent, int insertionPosition) { var p = newParent as NativeObjectAdapter; if (p != null) { GameEngine.SetObjectParent( m_documentId, InstanceId, TypeId, p.InstanceId, p.TypeId, insertionPosition); } else { GameEngine.SetObjectParent( m_documentId, InstanceId, TypeId, 0, 0, insertionPosition); } UpdateLocalToWorld(); UpdateLocalToWorld_Children(); }
public void OnSetParent(XLEBridgeUtils.INativeObjectAdapter newParent, int insertionPosition) { }