예제 #1
0
        public void OnSetParent(XLEBridgeUtils.INativeObjectAdapter newParent, int insertionPosition)
        {
            var p = newParent as NativeObjectAdapter;

            if (p != null)
            {
                GameEngine.SetObjectParent(
                    m_documentId,
                    InstanceId, TypeId,
                    p.InstanceId, p.TypeId, insertionPosition);
            }
            else
            {
                GameEngine.SetObjectParent(
                    m_documentId,
                    InstanceId, TypeId,
                    0, 0, insertionPosition);
            }

            UpdateLocalToWorld();
            UpdateLocalToWorld_Children();
        }
예제 #2
0
 public void OnSetParent(XLEBridgeUtils.INativeObjectAdapter newParent, int insertionPosition)
 {
 }