/// <summary>
        /// Demonstrates the use of XGraphics.Transform.
        /// </summary>
        public override void RenderPage(XGraphics gfx)
        {
            XGraphicsContainer container1; //, container2;

            base.RenderPage(gfx);

            container1 =
                gfx.BeginContainer(new XRect(20, 50, 100, 200), new XRect(0, 0, 10, 10), XGraphicsUnit.Point);
            gfx.DrawLine(XPens.Blue, 0, 0, 10, 10);
            gfx.EndContainer(container1);

            container1 =
                gfx.BeginContainer(new XRect(220, 50, 100, 200), new XRect(0, 0, 10, 10), XGraphicsUnit.Point);
            gfx.DrawLine(XPens.Blue, 0, 0, 10, 10);
            gfx.EndContainer(container1);

#if true_
            gfx.SetClip(new XRect(20, 20, 300, 500));
            gfx.DrawRectangle(XBrushes.Yellow, 0, 0, gfx.PageSize.Width, gfx.PageSize.Height);

            gfx.SetClip(new XRect(100, 200, 300, 500), XCombineMode.Intersect);
            gfx.DrawRectangle(XBrushes.LightBlue, 0, 0, gfx.PageSize.Width, gfx.PageSize.Height);

            gfx.DrawLine(XPens.MediumSlateBlue, 0, 0, 150, 200);
            gfx.DrawPolygon(properties.Pen1.Pen, GetPentagram(75, new PointF(150, 200)));


            Matrix matrix = new Matrix();
            //matrix.Scale(2f, 1.5f);
            //matrix.Translate(-200, -400);
            //matrix.Rotate(45);
            //matrix.Translate(200, 400);
            //gfx.Transform = matrix;
            //gfx.TranslateTransform(50, 30);

#if true
            gfx.TranslateTransform(30, 40, XMatrixOrder.Prepend);
            gfx.ScaleTransform(2.0f, 2.0f, XMatrixOrder.Prepend);
            gfx.RotateTransform(15, XMatrixOrder.Prepend);
#else
            gfx.TranslateTransform(30, 40, XMatrixOrder.Append);
            gfx.ScaleTransform(2.0f, 2.0f, XMatrixOrder.Append);
            gfx.RotateTransform(15, XMatrixOrder.Append);
#endif
            bool id = matrix.IsIdentity;
            matrix.Scale(2.0f, 2.0f, MatrixOrder.Prepend);
            //matrix.Translate(30, -50);
            matrix.Rotate(15, MatrixOrder.Prepend);
            Matrix mtx = gfx.Transform.ToMatrix();
            //gfx.Transform = matrix;

            gfx.DrawLine(XPens.MediumSlateBlue, 0, 0, 150, 200);
            gfx.DrawPolygon(properties.Pen2.Pen, GetPentagram(75, new PointF(150, 200)));

            gfx.ResetClip();

            gfx.DrawLine(XPens.Red, 0, 0, 1000, 1000);

            gfx.DrawPolygon(XPens.SandyBrown, GetPentagram(75, new PointF(150, 200)));
#endif
        }
예제 #2
0
        /// <summary>
        /// Demonstrates the use of XGraphics.Transform.
        /// </summary>
        public override void RenderPage(XGraphics gfx)
        {
            XGraphicsState state1, state2;

            base.RenderPage(gfx);

            state1 = gfx.Save(); // Level 1
            gfx.TranslateTransform(20, 50);
            gfx.DrawLine(XPens.Blue, 0, 0, 10, 10);
            gfx.Restore(state1);

            state1 = gfx.Save(); // Level 2
            gfx.TranslateTransform(220, 50);
            gfx.DrawLine(XPens.Blue, 0, 0, 10, 10);
            XGraphicsPath clipPath = new XGraphicsPath();

            clipPath.AddPie(0, 10, 150, 100, -50, 100);
            gfx.IntersectClip(clipPath);
            gfx.DrawRectangle(XBrushes.LightYellow, 0, 0, 1000, 1000);

            state2 = gfx.Save(); // Level 3
            gfx.ScaleTransform(10);
            gfx.DrawLine(XPens.Red, 1, 1, 10, 10);

            //gfx.ResetClip();
            gfx.Restore(state2); // Level 2

            gfx.DrawLine(XPens.Red, 1, 1, 10, 10);

            gfx.Restore(state1);

#if true_
            gfx.SetClip(new XRect(20, 20, 300, 500));
            gfx.DrawRectangle(XBrushes.Yellow, 0, 0, gfx.PageSize.Width, gfx.PageSize.Height);

            gfx.SetClip(new XRect(100, 200, 300, 500), XCombineMode.Intersect);
            gfx.DrawRectangle(XBrushes.LightBlue, 0, 0, gfx.PageSize.Width, gfx.PageSize.Height);

            gfx.DrawLine(XPens.MediumSlateBlue, 0, 0, 150, 200);
            gfx.DrawPolygon(properties.Pen1.Pen, GetPentagram(75, new PointF(150, 200)));


            Matrix matrix = new Matrix();
            //matrix.Scale(2f, 1.5f);
            //matrix.Translate(-200, -400);
            //matrix.Rotate(45);
            //matrix.Translate(200, 400);
            //gfx.Transform = matrix;
            //gfx.TranslateTransform(50, 30);

#if true
            gfx.TranslateTransform(30, 40, XMatrixOrder.Prepend);
            gfx.ScaleTransform(2.0f, 2.0f, XMatrixOrder.Prepend);
            gfx.RotateTransform(15, XMatrixOrder.Prepend);
#else
            gfx.TranslateTransform(30, 40, XMatrixOrder.Append);
            gfx.ScaleTransform(2.0f, 2.0f, XMatrixOrder.Append);
            gfx.RotateTransform(15, XMatrixOrder.Append);
#endif
            bool id = matrix.IsIdentity;
            matrix.Scale(2.0f, 2.0f, MatrixOrder.Prepend);
            //matrix.Translate(30, -50);
            matrix.Rotate(15, MatrixOrder.Prepend);
            Matrix mtx = gfx.Transform.ToMatrix();
            //gfx.Transform = matrix;

            gfx.DrawLine(XPens.MediumSlateBlue, 0, 0, 150, 200);
            gfx.DrawPolygon(properties.Pen2.Pen, GetPentagram(75, new PointF(150, 200)));

            gfx.ResetClip();

            gfx.DrawLine(XPens.Red, 0, 0, 1000, 1000);

            gfx.DrawPolygon(XPens.SandyBrown, GetPentagram(75, new PointF(150, 200)));
#endif
        }