private bool AddRegion(TRegion Region) { if (m_xOverlay != null) { float[] p = Region.p; XRegion xRegion = new XRegion(Region.m_eRShape, p[0], p[1], p[2], p[3], p[4]); m_xOverlay.Add(xRegion); xRegion.ID = Region.m_nID; xRegion.BorderColor = Color.FromArgb(Region.m_cBorderColor); xRegion.FillColor = Color.FromArgb(Region.m_cFillColor); xRegion.BorderStyle = Region.m_dBorderStyle; xRegion.ControlStyle = (REGION_CONTROL_STYLES)Region.m_RCS; xRegion.Caption = Region.m_sCaption; string sImagePath = Region.m_sFillImagePath; if (sImagePath != null && sImagePath != "") { Image FillImage = Image.FromFile(sImagePath); if (xRegion.FillImage != null) { xRegion.FillImage.Dispose(); } xRegion.FillImage = new Bitmap(FillImage); FillImage.Dispose(); } return(true); } return(false); }