예제 #1
0
 public void EnterEditPassword()
 {
     if (PasswordField.text == GameController.ButtonRoomPresset.RoomPassword)
     {
         CorrectPasswordMenu.SetActive(true);
     }
     else
     {
         WrongPasswordMenu.SetActive(true);
     }
 }
예제 #2
0
 public void WrongPassWordBack()
 {
     WrongPasswordMenu.SetActive(false);
     PasswordField.text = null;
 }